Sea of Thieves patch 1.2.1 is available for download, full release notes revealed

Rare has released a brand new patch for Sea of Thieves. According to the release notes, patch 1.2.1 is 1.09GB in size and brings various improvements and enhancements to the recently released free DLC, Cursed Sails.

In addition, Sea of Thieves patch 1.2.1 comes with multiple server and client crash fixes, re-enables Skeleton Forts, allows skeletons and animals to be spawn as intended, and fixes a muffled cannon audio when firing yourself out of a cannon.

As always, Microsoft Store will download this latest patch the next time you launch its client, and you can find its complete changelog below.

Sea of Thieves Patch 1.2.1 Release Notes

Cursed Sails Battle Times – Players who can only play during fixed times will be able to battle for a different region each week. For example, if this week your fixed playtime only allows you to encounter The Battle for the Shores of Plenty, next week you will encounter The Great Battle of the Ancient Isles during the same fixed playtime.

This change was made in response to community feedback.

Cursed Sails Battle Encounter Indicator – Battle music can now be heard from greater distances. Additionally, the flow when UI banners appear and music plays has been improved.

Cursed Sails Resources – Treasure items and Barrels of Plenty will now float for longer. This allows greater opportunity to find resources and treasures mid-battle.

Cursed Sails Battle Cooldown – The timer between battles has been extended to give players a chance to collect loot dropped by defeating the skeleton crews.

Cursed Sails Battle Despawn – The battle despawn timer has been increased, which will give sunk crews a greater chance to sail back and continue the battle they started.

Skeleton Ship VFX – Improvements have been made to VFX of water splashes when skeleton ships emerge.

Performance Improvements

Multiple server and client crash fixes.
Further improvements and optimisations for all platforms are ongoing.

Fixed Issues

  • Skeleton Forts have been re-enabled.
  • Skeletons and animals now spawn as intended.
  • Players fired from cannons will no longer occasionally travel in unintended directions.
  • Firing yourself out of a cannon no longer causes muffled cannon audio to persist.
  • Ship Liveries that change the colour of the ship’s hull now correctly change the colour of the capstan.
  • Alliance join/leave/disband pop-ups now appear even when the player is in the Flag Box menu.
  • The Brigantine’s missing bell has now been found and added.
  • Players speaking to a Gold Hoarder NPC at an Outpost will no longer incorrectly receive “The Hungering Deep Begins” banners.

Known Issues

  • Items placed behind the barrels at the bow of the Brigantine cannot be picked back up.
  • Merchant Alliance crates on board a ship which sinks will not float to the surface and cannot be picked up.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email