Warner Bros announced today Scribblenauts Unlimited, a new game expanding upon the best-selling, award-winning video game franchise that challenged players to imagine anything and bring it to life in the game. Created and developed by 5TH Cell, the game will include all-new features, more exploration and a completely original gaming experience for the Wii U system, Nintendo 3DS hand-held system and PC this holiday season. Yeap, you read that right. Scribblenauts is coming to the PC.
Scribblenauts Unlimited features a huge side-scrolling open world with new, high-definition hand-drawn scenery and objects where players can help the game’s hero, Maxwell, solve robust puzzles and challenges by summoning any object they can imagine. And for the first time, players learn the backstory of Maxwell’s parents, his twin sister Lily, and how he acquired his magical notepad.
Samantha Ryan, Senior Vice President, Production and Development of Warner Bros. Interactive Entertainment said:
“Bringing Scribblenauts Unlimited to new consoles lets players become Maxwell and experience the game play in entirely different, inventive ways. On Wii U, for example, the game is further enhanced by the touch screen on the new controller giving players an innovative way to interact with the action and a simple way to type in the word of his or her desire.”
Jeremiah Slaczka, C.E.O. and Creative Director of 5TH Cell added:
“With new gameplay modes and features, Scribblenauts Unlimited sets no limits on how players can use their imagination. The game breaks the franchise’s previously set boundaries and allows for unlimited creativity.”
Both Wii U and PC versions include a new “Object Editor” that elevates the game’s creativity by giving players the same tools as the developer to make, name, and then share their creations online. Players can create their own objects from scratch or customize any object in-game by setting properties for how it behaves, and can change its appearance by resizing, disassembling and altering its texture and color. The user-generated objects then seamlessly propagate into other players’ world on the fly. Previously summoned objects and players’ own creations can be stored in Maxwell’s “magic backpack” for easy access and future use.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email