Modder ‘Makarus’ has released the final version of his graphical overhaul mod for Grand Theft Auto San Andreas, SA_DirectX 2.0. While the modder did not reveal the changes he has made to the change, he did release some screenshots that showcase the new and improved visuals achieved with this mod.
From what we have gathered, SA_DirectX 2.0 has some new shaders that Makarus has implemented via the ENBSeries mod for GTA San Andreas. The result is incredible and almost makes the game look as good as modern-day titles (of course we’re not talking about the current-gen triple-A games, but something you could find in an indie/lowered-budget title).
I mean, take a good look at the following screenshots. This is Grand Theft Auto San Andreas; a game that was originally released in 2004.
And while the above screenshots look great, what happens when you combine this mod with the Insanity Textures for San Andreas? Below is your answer. Now tell me this combination does not make the game look impressive (for its age) and acceptable for today’s standards. The only downside is the pop-in of objects but that’s an engine limitation and nothing the modder could do in order to improve it.
Those interested can download the SA_DirectX 2.0 mod from here!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Hory Sh*t! I thought that this project was abandoned.
This is some damn fine work, it truly does look like it almost modernizes the game. But that’s a pretty gargantuan “almost”. I can day this though, it’s going to get me to reinstall SA and try it out.
Jesus…overdone with blur,dof, bloom, lens flare people are too much obsessed with those effects -.-
He did say it was on the same level as today’s games.
yes, but in today games is good to see.
Those effects don’t overshadow everything else in tech in games today like it is here though.
So..is everything always wet?
Because 1337 gangsta reflections
too wet for Los Santos.
Why everything is wet?
Sorry, I’m just excited.
Because it is raining?
Holy cow that was epic!
Yeah ill reinstall gta sa.
Also what about the frame limiter bugs?
last time i played it worked fine until the underwater mission, that cannot be finished without the frame limiter.
If only they could bring the shooting of GTA 4 or 5 it would be perfect
Daaaaaaaaaamn this looks sweet….!!