Road Redemption, a spiritual successor to the Road Rash series, gets a Kickstarter

Road Redemption
Road Rash fans, we’ve got some good news for you today. Dark Seas Games has informed us about the Kickstarter campaign for Road Redemption, a spiritual successor to the Road Rash series, a game that promises to bring back the classic Road Rash-style gameplay, with next-gen graphics, physics, and online play. Not only that, but you can find below some in-game footage from its early build, so waste no time and go watch it.
According to the development team, this is gameplay footage, meaning that this amazing camera angles and movements are what you’ll be getting. Truth be told, the environment feel a bit empty, however it looks bloody great for an early build.
Road Redemption represents a return to the challenging, skill-based gameplay that defined gaming on the Sega Genesis (MegaDrive), 3DO, and Nintendo 64.
The team aims to raise $160K in the next 29 days.
Those interested can support the team by backing this project up.
Road Redemption team members have worked for companies such as Sega, Gameloft, Sony, Eidos and EA, on projects such as God of War 3, Dark Age of Camelot, and the NBA 2k series.
Road Redemption promises to feature a complex combat system involving classic melee weapons, kicks, counters and parries. We are also introducing firearms and explosive weapons to the fray.
Road Redemption’s single-player campaign includes races across deserts, through bustling cities, atop skyscrapers, and other levels to be announced. Its online multiplayer, on the other hand, will include free-for-all and team-based combat racing missions.
Road Redemption will release on July 2014, as a DRM-free, microtransaction-free, gaming experience.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email