Tripwire Interactive has just informed us about the latest patch of Red Orchestra 2: Heroes of Stalingrad. This new update comes with some fixes but what’s really important with this patch is the improved CPU performance that is introduced to all players. As always, this update will be auto-downloaded next time you start the Steam client and you can view its entire changelog after the jump.
Red Orchestra 2: Heroes of Stalingrad December 8th Patch Notes:
General* New achievement Fighting The War on Christmas – Participate in a successful territory capture on Commissars House
* Improved CPU performance for all players
* Spectators will now respect the server’s roaming restrictions if the viewed player is killed
* Fixed occasional crash when changing teams in the role selection menu
* Weapon upgrades that have been unlocked no longer have a lock icon next to them in the profile menuCountdown* There is now a 5 second timeout after using a reinforcement wave in countdown. This addresses problems where several waves get used up at once.
* If the last player alive is still bleeding out they will now be able to live out their last few seconds before the round endsTerritory* Fixed the round end screen not displaying if the spawn select menu is openServer* Servers that become unranked will now attempt to become ranked again after the map changes. We are still working on fully solving the issue with some servers going unranked, but this will help improve the issue.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”