Red Dead Redemption Remastered

Red Dead Redemption Remaster will be priced at $49,99 on PC

A couple of days ago, Rockstar revealed that Red Dead Redemption Remaster will be coming to PC on October 29th. And while the team shared the game’s PC requirements, it did not reveal its price. Well, it appears that the Epic Games Store page has leaked that price, and from what we can see, the game will cost $49,99.

Now I don’t think Epic Games will edit the page to remove the price. In case it does, though, I’ve captured a screenshot from it. So there you go.

RDR PC price

Red Dead Redemption on PC will have PC-specific enhancements including native 4K resolution at up to 144hz on compatible hardware. You can also expect monitor support for both Ultrawide (21:9) and Super Ultrawide (32:9), HDR10 support, and full keyboard and mouse functionality. Amazing PC-only features, right?

At least the game will also support NVIDIA DLSS 3.7 and AMD FSR 3.0. However, Rockstar has only listed NVIDIA DLSS 3 Frame Generation, and not AMD FSR 3.0 FG. Furthermore, the PC version will let you adjust various settings like draw distance, shadow quality, and more.

As said, R* also shared the game’s official PC system requirements. So, be sure to check them out here. Oh, and the game will also require a Rockstar account, even on Steam. But I guess no one will complain about this like they did for Sony’s games. Ironic, isn’t it?

We don’t usually share articles about game prices but in this case, we made an exception. We all know that a lot of PC gamers have been waiting for the first RDR. And although they had to wait for almost a year, PC gamers will have to pay the exact same amount of money that console gamers paid to get it a year ago. Thanks Rockstar.

What’s also funny is that Red Dead Redemption will sell like hotcakes. Yes, a lot of PC gamers are angry with Rockstar and the way it treats the PC crowd. However, can you blame them? Most PC gamers never vote with their wallet. So, why shouldn’t they delay the PC version of GTA6? This will force a lot of gamers to double-dip whenever it comes out. And, despite all the angry rants, it will sell like crazy. So, from a business perspective, it makes a lot of sense. It sucks but it is what it is.

Stay tuned for more!

96 thoughts on “Red Dead Redemption Remaster will be priced at $49,99 on PC”

  1. Yup, they were never gonna price it at $50 for PS4 & Switch only to give PC gamers for a reasonable price. This should be $20 tops.

    1. Depending on how much work was put i would spend 30 if it was done properly… doubt that with today's average checkbox hired dev thoo.

    2. This should $10, I paid $5 for this back on the Xbox One X and already comes at 4K there due to the backwards compatibility program, as a bonus you don't need a Rockstar account.

  2. Buy sh**ty open world playstation 3 graphics game for 50 Dollars OR amazing movie real western with real humans for 10 Dollars, like
    "Once upon a time in the West"

    Hmmm, really tough decision.

  3. I'm too old to buy a console I don't need, so GTA6 may be the first Rockstar title I haven't double dipped on since Midnight Club Los Angeles.

    1. Then there are the people suffering from FOMO. That's what Rockstar is banking on. You're too smart, they aren't catering to you and the people like you.

        1. There's hardly any other game like red dead out there. Gta has clones, if you call them that. Red dead has no competition in it's genre. At least no open world aaa title.

        2. There's hardly any other game like red dead out there. Gta has clones, if you call them that. Red dead has no competition in it's genre. At least no open world aaa title.

        1. Have you seen the pre-orders for anything Sony put out? Have you seen the ranting and raving on any of their YouTube video game reveals. The stupid crowd is well and alive. Just look at Ubisoft star wars. They made a game that has NOTHING to do with Star wars and people bought it like hot cakes. Look at any from software game. The highest grossing games of all time is a from software game. Yet they are total trash on PC but they gotta buy it day one.

          From Software could lock a game at 20 fps, no kb+m support, only supports 16:9 Acer monitors and people would still drop dead for it. and they would curse you for trying to resuscitate them.

          1. If I made that game and released that garbo and in return I received 69-73 million dollars, I’d say that’s a success. Everyone for some reason believes that 1 million sold is a failure, I don’t think it is, especially for the work they put in. That’s game was paste and copy, doubt they did much to make that pew pew fest.

          2. the cost was probably about that much but remember that ubisoft needs the money right now.

          3. I hear you man, but I’m telling you that they don’t need anymore money. I maybe if the CEO didn’t make billions, they wouldn’t be “in need” of money. The goals these companies make are ridiculous, especially since COD and then battle Royale money starting coming in. My man, don’t listen to them. Just look at Bud light, they “lost” 50 billion dollars, do you think they care? Nope, no they don’t. It’s about the mission, and the agenda. The money is a form of sacrifice to get their agenda across.

            The plan is that, when they are done all this phaggotry will be normal as 6 o’ clock. So if they have to “lose” 50 billion, they will do just that. Money is made up anyways, that’s the way they see all of this. The stock market numbers are also not a very good identifier of how a company is doing. Chipotle have one of the highest stocks on the market and it’s not because their business is doing well, it’s because of how they only put out a certain amount of shares. They also continually split they’re shares as well. Before the recent split they were 1-2k a share. My point is, the market is heavily manipulated and not a very good sign to whether or not a company does well or not.

          4. 1 mill would be beyond fantastic for a small indie game by a dozen or less people (eg probably Among Us). It's absolutely horrendous for a game that's reportedly seen the highest marketing budget ever in Ubisoft's history, from a company employing 1000s.

          5. Haha, undersold? Someone above said 1 million copies sold. That's 69-73 million dollars of actual money they received for garbage. Undersold? Don't let these companies determine what's success BY THEIR NUMBERS! The point im trying to make is way beyond star wars numbers anyways. But if I made that game, released that garbo and in return I received 69-73 million dollars, I'd say that's a success.

          6. What are you talking about? Star Wars Outlaws flopped, going by current information. They've only sold like 1 million copies, which is well below expectations for a massive budgeted game. It's far, far, far away from breaking even.

      1. Thanks, also, recently a lot of people were playing games that needed to be fixed, while I had already waited for the last update for a game to be ready, I always felt that I played the games in their best condition thankfully

        1. Yep, I agree. I have a similar system. If a game is released 10.15.24, for me it's actual release is 10.15.25 or 10.15.26. that way I enjoy the most optimized/complete version of the game. Fomo doesn't live in my house man, I talk with my money. I have a back catalog that's huge. I just started to play everspace 2 and I'm having a blast. Next I'll move onto to finish up Trine 4 with the wife then jump into Trine 5. Also Amazon prime gives away free GoG games as well. I don't see any reason to buy games at day one. You'll be playing the most inferior version.

          1. Yeah and in worst case scenario you have the modders who also updated their mod to the latest version

  4. For reference, I bought physical copies of Red Dead Redemption and Undead Nightmare for the PS3 for a combined total of 45 canuck bucks after tax THIRTEEN YEARS AGO!! Now the steam version will cost me 79 CAD after tax. Yeah get stuffed, rockstar.

        1. Yes you can,but you need an Xbox Series X also.
          Most people here have PC's only,some have Consoles only and only few have both.
          So for those who have an Xbox series,this remaster is out of discution,because they had it for long.
          People with PC only,will not buy the xbox version because that implies a console to be bought also.
          Most of PC users will pirate this hard,if it will be crackable.

          1. I'm not sure what point you're trying to make. We're talking about R* charging more money for the PS4/Switch/PC version which only runs better on PS5 and PC while removing the entire multiplayer section.
            Also like I said it runs at 4k on xbone x as well, not just series x. Technically if anyone is getting screwed here it's series S/X owners since their version is still locked at 30 FPS.

          2. My point was,even if the Xbox version is cheaper,it requires an xbox,it cannot run on PC,or PS.
            Saying to a PC gamer”buy the xbox version”…is more expensive than buying the PC version.
            Xbox has backwards compatible that upscale the previous versions automatically to respective quality.
            Red Dead Redemption 1 on Xbox One X or Series X doesn’t need the remaster,it’s already upscaled and with HDR.
            Most of remasters we have are for PS consoles,because PS4 and PS5 is not Backwards compatible with PS3,PS2.
            Xbox doesn’t need remasters same for PC.

        2. Emulated Xbox version on Xbox Series/Xbox One is still stuck at only 30fps. Also likely the copy of Undead Nightmare has the game breaking headless zombie bug. The last patch that they rolled out for X360 + PS3 versions introduced said bug and they never went back and fixed it for those versions.

          So yes, this PC version will be the definitive one to play, even with the inflated price tag. (Followed by the PS4 version on a PS5.)

          1. Again, we're discussing which version provides the most value for a customer. The switch and PS4 version are also both stuck at 30 FPS as well (with drops on switch)
            The bump in resolution and performance compared to 360/PS3 is nice but you're still lacking like 50% of the content while being charged full price.
            It's not like PC players were going to go out and buy a PS4 or PS5 for RDR1 either way.

            I actually just 100%'d RDR1 and UN on PS3 and can't say I was even aware of the headless glitch.

          2. Nobody's going to be playing a long dead MP. If they haven't turned off the matchmaking servers for the 360/PS3 versions it's going to be a ghost town. They would've wasted their resources porting it. Oh and I found out that RDR is 60fps on PS4 Pro consoles as well, not just PS5s.

            It's the stand-alone, fully patched version of UN which was affected by the headless glitch. So likely what most people would be playing, since they'd opt to buy the GOTY compilation for the best value on offer. (The DLC version is unaffected AFAIK.)

          3. I was playing it a few days ago and there seemed to be plenty of people still active, and that was the PS3 version.
            Huh, bizarre.

          4. Nobody's going to be playing a long dead MP. If they haven't turned off the matchmaking servers for the 360/PS3 versions it's going to be a ghost town. They would've wasted their resources porting it. Oh and I found out that RDR is 60fps on PS4 Pro consoles as well, not just PS5s.

            It's the stand-alone, fully patched version of UN which was affected by the headless glitch. So likely what most people would be playing, since they'd opt to buy the GOTY compilation for the best value on offer. (The DLC version is unaffected AFAIK.)

  5. R* burried RDO under a ton of sh*t. I'm boycotting this overpriced relic of the past. Sure i might end up playing it (omg again) but they ain't getting my monies.

      1. “Visuals have been enhanced slightly”
        That’s what a PC port does at least, but nothing has been reworked or tweaked, same assets, same lighting, same content, it’s a port and because it’s a “PC” port you get some extras like better framerate and resolution and perhaps better draw distance and shadow resolution, if you call this a Remaster then every goddamn PC port is a Remaster, it should’ve looked the exact same as this trailer if it was released in 20210

        1. That's all fine and good, except the version on PS3/360 looked visibly worse than the PS4/Switch version which this port is based on.
          https://uploads.disquscdn.com/images/1e22c64c230c550594d303515c7efc460a83a3c10029f4c38ac7eeadd1bc9295.jpg
          And again, "remaster" is just a buzzword used interchangeably in the games industry. In the Music/Film world it's when they take an older piece of media and adjust the mastering up to modern fidelity.
          Bioshock 1&2 remastered = same game with slightly better textures and the same bugs.
          Modern Warfare remastered = same game with complete graphical overhaul.
          Dark Souls remastered = same game with some visuals upgraded and others downgraded.
          GTA V is the best example, all 3 versions, PS3/4/5 have had the same name yet the PS4 and PS5 versions both got massive visual upgrades
          You are literally falling for a buzzword john is using because there's no better word to describe this.

          1. GTA V is technically a Remaster, RDR1 is technically not, that's not a buzzword when you know how and when to use it, and when you know the difference between a re-release, a port, a remaster and a remake, John often makes this mistake
            Re-release/port : The same game released for new platforms with close to no difference with the original at all
            Remaster : Rework of the game's presentation/controls using the same old code and structure (like tuning an old car)
            Remake : Work on a new game with new standards by taking inspiration of the original game without using any of its assets and code

  6. $50 for a decades old game….ok?…I am not going to buy this simply because Rockstar treats PC gamers as filth.

      1. There was only one person (a tr4nny) who could crack these games and he's retired because of his mental illness.

    1. Funny thing is, they make a crap ton of money on PC. But I'd blame the gamers for this one. I've yet to see a damn console video on YouTube with GTA mods. There is always some dude with a euro accent promoting this mod and that mod on GTA V. PC gets the filth because we don't demand more. Most pc gamers are just happy to get the chance to play the latest and not so greatest.

  7. Rockstar made 8.5 billion dollars from GTA V. They are the greediest company I've ever seen. You'd think for 8.5 billion you'd get more story driven content out of SP of the game. I bet it pains them to even host RDR2 MP because it's not as profitable. They probably go to bed ruming every night. These publishers/developers basically promote piracy themselves. They put up a very good argument for piracy, more than any pirate ever could.

    With that said, they are gonna buy this foolishness anyways. Then they'll jump down your throat for saying anything, all because "we should be ever so lucky that they are bringing the game to PC". Lastly, "Rejoice as I shxt on you and tell you it's for your own good".

    1. ". You'd think for 8.5 billion you'd get more story driven content out of SP of the game"

      there was someone who worked on the game who said that happened due to how much money online made and originally there was gonna be a singleplayer dlc.

    2. yeah it's sad really, but typical of a big money public stock market corp, investing in great work that's artistic or pile more up and have good quarterly reports.

  8. Pretty disgraceful but no surprises. Probly grab the gratis version, didn' t plan otherwise. I'm pretty sure the ryuj version is about 12gb install.

    1. This will have 3 DRMs at launch at the minimum. You won't find more greedy company than Rockstar and that says something in the modern industry.

          1. DRM doesn't work, go tell them that. Because their false sense of security is alive and well. Who knew that placebos were prevalent in the big money game. If I worked at any one of these companies and they mentioned DRM I would just find another job. I hate being employed by stupidity. Because sooner or later, you're loyalty will be tested by stupid. Then you have a real problem on your hands. To jump out not to jump, that is the question.

  9. sony and rockstar need to realize pc gamers aren't desperate for games. we have countless generations of them at our fingertips. no way we need or want to pay these absurd full prices for old release's. i'll gladly keep waiting till it's $20 or cheaper. whatever

    1. It would be easy for them to realize that, if we'd stop buying them. But there is the countless generation of games, but then there is the exclusive fomo that EVERYONE ON PC HAS. They capitalize on that HARDCORE.

  10. Don't act like you're the only reasonable voice here. Pcgaming has been plagued with unnecessary launchers and this has been a prevailing complaints for more than a decade, that don't get addressed by companies like ubi and r*. While sony made an exception just not to lose players from their holy grail of live service game that is helldivers.

  11. the original game already supported high framerates just fine as emulators have shown. people were running rdr1 at 120fps with no issues on Xenia.

    1. yeah personally i didn't waited their laziness to play it ! when there was rumor about PC port i was waiting, but ten their was the whole GTA port drama, rdr1 port was on hold, i gave up and played it just fine on emulator XD

  12. >Delay a port for 14 years there was urban legends about the impossibility of porting the game
    >Game sells millions of copies on PC, PC gamers smugly claims Rockstar will treat them like the console peers from now on
    >Repeat.

  13. A fair price for this sh*t would be $2, but then again, even for that price I wouldn't buy.
    A day may come when this company makes a game good enough that will make wanna give them my money. But it is not today!

    1. It's not even that, it's a PC port of a PS4 port of a PS3 game with little added other than a resolution upgrade but no texture upgrades. That is more than obvious from the file size of a mere 12 GB which tells me it's 256 textures with a few 512 texture thrown in

      I'll wait 6 months to a year when it is on sale and there are texture upgrade packs on Nexus to get the textures up to at least 1k

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