Ready or Not is a new realistic tactical shooter inspired by the SWAT series for the PC

VOID Interactive has released the first gameplay trailer for Ready or Not. Ready or Not is a realistic tactical first person shooter, set against a backdrop of political and eonomic instability in the US. Players will be placed in the boots of Judge, an elite SWAT commander being tasked with defusing tense, hostile situations in a morally bankrupt city.

Among other things, the game will model ballistic penetration, ricochet, kevlar and plate dynamics, as well as projectile expansion and momentum for further realism.

In Ready or Not, players will explore a deep and involved weapon handling and play maneuvering system that is geared towards providing officers with an unprecedented level of control over their situational effectiveness. The game will also utilize a simple and organic control scheme.

Players will be able to organize an approach and strategize through floor plans and mission briefs and then execute the mission in real-time. Players can also decide to deploy with items such as ballistic shields, door rams, tactical ladders and much more. The SWAT units can also choose to enlist personnel to assist with the situation, including sniper teams and negotiators.

VOID Interactive plans to release the full game in Q4 2020.

Enjoy the following gameplay trailer and kudos to our reader ‘eaze2009’ for bringing this to our attention!

Ready or Not [Gameplay || Preorder Trailer]

19 thoughts on “Ready or Not is a new realistic tactical shooter inspired by the SWAT series for the PC”

  1. This game looks like heaven for me. Their Reddit says Linux isn’t a
    priority but if they make a Linux version i’ll pay top dollar for it.

    1. don’t get your hopes up yet. they’ll probably downgrade it for parity to consoles and then they’ll either claim they didn’t downgrade anything or they did it for optimization. it does have nice physics and super detailed character models. smoothness of animations and physics kind of reminded me of rage engine.

    1. Oh man, I miss Spoony, those were some of the most hilarious LPs I’ve ever seen.

      Too bad the moved to la-la land.

  2. pcgamer posted this article couple days ago (1 day after the trailer came out).
    great news especially for us single player gamers but i can’t stand weapon sounds, they’re disgustingly bad and underwhelming, they sound like firecrackers.

  3. they just completely copied swat4, even the group colors behind their vest are same as swat4 (yellow, red and blue), not a bad thing though.

    1. as long as you dont have to report everything including picking up guns or lose if you kill too many bad guys. Then again if you want a more rainbow six style game blisters looks like it.

  4. First thing I noticed is that the flashbangs are extremely weak interpretations of the real thing. It’s the same way in most games, but just once I’d like for a game to get them right.

    1. Insurgency sandstorm’s flashbangs melt both your eyes and ears. Many a match has been lost due to these little bastards.

  5. These type of games never seem to release in a completed state or ever finished like ground branch or take down red saber.

  6. I am so looking forward to this one! Watch this trailer a few days ago and super hyped.
    I reinstalled SWAT 3 Tactical GOTY, and SWAT 4 Gold Edition and play em…a mission or two every few days. IMHO, SWAT 3 is a better game, the AI and gameplay is much tighter…a remake of that game would be awesome!

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