Remedy has released a new patch for the PC version of Quantum Break. According to the changelog, this patch adds support for disabling V-sync (in other words, it adds support for G-Sync and FreeSync monitors), packs general fixes, and removes the SSE4.2, SSE4.1, SSSE3 limitation.
By removing the SSE4.2, SSE4.1, SSSE3 limitation, PC gamers can play the game on unsupported, below minimum spec hardware.
Remedy also claimed that while this update does not feature any performance improvements, it will continue to look into new hardware and figure out how to optimize Quantum Break for the PC.
This latest update can be downloaded from the Windows 10 Store, and you can read its changelog below.
Quantum Break – Update 1.6.2016 Changelog:
- Support for disabling V-sync which will allow users to take advantage of G-Sync or FreeSync
- Fixed an issue with game controllers not working correctly on some configurations
- General fixes
- In response to requests from fans, we have removed SSE4.2, SSE4.1, SSSE3 limitation, which will enable “Quantum Break” on Windows 10 to run on unsupported, below minimum spec hardware. However, Quantum Break is not designed to run on older or unsupported hardware, and we strongly encourage you ensure your PC meets the necessary system requirements before purchasing or playing “Quantum Break” on Windows 10

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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We can say all what we can say, but the truth is that MS devs are hard working to get their titles working properly, we are far away from WB Games and Ubisoft…
WB agreed but Ubisoft? Come on I can’t think of a single title of theirs that I can’t run at 4K with good SLi support.
He might be talking about the downgrades and the lies.
At least they didn’t lie, Ubi promised to imrove AC Unity, the game is still terrible with the last update, same thing for Watch Dogs, on MS side, GoW Ultimate Edition is running really smooth now, and QB is far better than weeks ago, and it’s still improving, but that’s true, Ubi are better with PC ports nowadays
Assassins Creed Unity ran well for me, I maxed everything out except for soft shadows which I left at simply “high” and it ran 60fps @ 2560x1440p. Syndicate also runs like this for me and I have to say both of them look stunning. My GPU is a Titan X but if you have a lower end GPU you should be able to manage decent settings at 1080p?.
I’ve put this game down shortly after launch, there were just too many issues with it performance and presentation wise (no quit option!) Figuring I’d come back to it in a few months. I am glad to see they are continuing to improve it, as underneath all the problems what little I played actually seemed good. I guess I will wait a bit longer though before giving it a go again, which is fine as W3 Blood and Wine has arrived to take up my spare time.
I would be curious to see some 1080 bench marks as I do remember dso posting an article stating that this could be one of the best looking games on pc w/ reconstruction tech disabled, but that no hardware currently out could run it well yet, esp since they have no support for multi gpu configs.
The quit button was the X at the top right. You use it to close windows daily. Why do people have a hard time understanding this?
Because it probably runs full-screen. There is no “x” in full screen
This, I would have to alt tab out of full screen then click the X to close it. It’s not like I couldn’t exit the program but that’s just kinda ridiculous, have an exit option is like game design 101, found in indies let alone AAA titles
It runs in borderless full screen, there is a X
It runs in borderless full screen so yes there is a X. All you need to do is hover over the top right.
Window Store games do not run in full screen, this has been known for ages now.
60FPS was incredibly stuttery for me, to the point that I had to play at 30FPS.
Buuuut AMD has ASYNC
lel
That’s from the latest update? A game this demanding absolutely cries for multi gpu support. Interesting to see the 1080 benches it looks like it could actually be playable w/ a 30fps cap. Scaling off (reconstruction tech) is a brutal performance killer in this game, but man does it look nice, like close to photo realistic, but next to unplayable on most systems. I have sli 980’s and that 980 bench looks par for the course of what I was getting last time I tested. Like I said if they were to add multi gpu support it’d be playable but as is, its either compromise on IQ or prepare for a slideshow
i am currently playing the game on my overclocked Titan X maxed out @ 2460x1440p with scaling option enabled and it’s running at 60fps. I tried running in full native 1440p and it looked slightly better when standing still however when moving around it looked worse and played worse at 30fps so I decided the scaling left on at 1440p was the lesser of the two evils.
Yeah, I get decent performance w/ scaling left on, not sure if I pull 60 though, maybe w/ AA turned down. After Dso posted that article on how good the game looked maxed with scaling disabled, I gave it a go and man it really did look amazing, like better than crysis 3 or uncharted amazing, but it took an instant hit of 30 fps. I decided that I own the game, one day I will be able to play it and have look as good as it can, and be smooth. I don’t mind the wait
Radeon 480 with Asynth Shaders will be much faster than Fury X, maybe faster than GTX 1080. For 199 usd
what are you smoking
Proof that isn’t from AMD’s benchmark as if the benchmark is from AMD or Nvidia its not trust able also synthetic benchmarks like 3dmark don’t count because they remove every obstacle a game will have in the way of the card.
No, where did you see this? 2x 480 are indeed faster than the 1080 (if AMD’s claims are true) which is great for the money but definitely not just one.
lets get the benchmark rolling!!
Still a bad port, unfortunately. At least they keep trying to improve it somehow. Shows effort.
That should be the 4k performance.
IMO that game is unoptimised on PC. It looks OK, but not so good to justify bad performance even in 1080p resolution.
Damnit i reallllly want to play that game but god damnnnn i just can’t enjoy a game under 60fps…
You CAN play the game at 60fps if you leave the scaling option enabled as I am playing at 60fps with scaling enabled and my native resolution is 2560x1440p.
Is it still beautiful ?
Yes it still looks rather nice and it’s definitely better to play with scaling on at 60fps than scaling off at 30fps IMHO
Yea i feel the same about the fps part. Maybe i’ll get it. If there’s ever a somewhat rebate. 80$ canadian is alot for such a game.
Adds support for disabling Vsync?
Wow, what an upgrade… Like seriously, two thumbs up for this which should’ve been a default option in every game o_o
“adds support for disabling V-sync (in other words, it adds support for G-Sync and FreeSync monitors)”
In other words, you can finally disable VSync and get rid of some lag, even if you don’t have G-Sync our FreeSync and can accept tearing.
Now, what about framerate? Is it unlockable? It still seems locked in the video. Hope they’ll fix it.