Quantum Break – New DX11 patch released, optimizes ambient occlusion & spotlight shader path

Remedy has released a new patch for the Steam version of Quantum Break. According to the release notes, this patch optimizes ambient occlusion effect loading for common resolutions and fixes the optimized spotlight shader path.

As you may have already guessed, the Win10 version of Quantum Break won’t receive the DX11 path. It’s pretty sad but this basically confirms our concerns, especially when Remedy claimed that the Win10 version would be identical to the Steam version.

Moreover, this means that various optimizations to the Steam version won’t be available to the Win10 version and vise versa.

Remedy also claimed that it continues to investigate reported startup crashes and live action playback issues. There is no word for further optimizations or a possibility of SLI/Crossfire support.

This patch will be auto-downloaded from Steam, and you can read its changelog below.

Quantum Break – Patch October 25th Changelog:

  • Optimized ambient occlusion effect loading for common resolutions
  • Fixed optimized spotlight shader path

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email