Prodeus is an old-school first-person retro shooter using modern rendering techniques

Now here is something that will please a lot of old-school FPS fans. Mike Voelle and Jason Mojica are currently working on a retro first-person shooter that will be using modern rendering techniques, called Prodeus.

Prodeus is the first person shooter of old, reimagined using modern rendering techniques that aims to reach the quality you expect from a AAA experience while adhering to some of the aesthetic technical limits of older hardware. In order to showcase this retro FPS, the duo has released a trailer that you can find below.

Prodeus will feature high quality 3D retro aesthetic, a focus on over the top visual effects, an amazing dismemberment system, infinite blood, fast-paced action, hellish destruction, a dynamic soundtrack, visceral and engaging combat scenarios, heavy duty weaponry and a multitude of secrets to discover.

The game is currently planned for a 2019 release and looks really cool, so be sure to watch the trailer!

Prodeus : Reveal Trailer

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email