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Polish insider claims that Cyberpunk 2077 is delayed due to current-gen console optimization issues

Cyberpunk 2077 is a game that a lot of PC gamers are looking forward to. While the game was originally slated for an April 2020 release , CD Projekt RED announced last week that the game is delayed until September 2020. And Polish insider Borys Niespielak claimed in a recent podcast that the main reason behind this delay is the underwhelming power of current-gen consoles.

As Niespielak claimed, the base Xbox One console is not powerful enough to run the current build of Cyberpunk 2077. Niespielak’s sources claim that the performance on Xbox One is extremely unsatisfactory. As such, and in order to further optimize its title, CD Projekt RED has decided to delay the game.

To be honest, these console performance issues are nothing new for CDPR. The Witcher 3: Wild Hunt had major optimization issues on both Xbox One and PS4. Instead of releasing the game, though, CDPR has decided this time to delay it.

Unfortunately, we don’t know whether the team will downgrade the game so it can run better on current-gen consoles. We also don’t know whether these “optimizations” will find their way on the PC. After all, the E3 2019 PC demo of Cyberpunk 2077 was running at 1080p with Ultra settings and Ray Tracing effects on an NVIDIA Titan RTX GPU.

Let’s also not forget that a lot of PC gamers criticized the downgraded visuals of The Witcher 3. As such, it will be interesting to see whether Cyberpunk 2077 will also suffer from such a thing. And yes, we can expect numerous comparison videos when the game comes out.

Last but not least, we suggest taking everything you just read with a grain of salt. You can also find below the Polish podcast.

Stay tuned for more!

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Thanks Altchar

111 thoughts on “Polish insider claims that Cyberpunk 2077 is delayed due to current-gen console optimization issues”

    1. Never gonna happen, there are nearly 200m Xone/PS4 units sold over the world, they’ll even try black magic to get it work at solid 20 fps rather than skip this gen

      1. Yep. Money is all they shareholders care about despite what CDPR’s marketing endearing messages lead you to believe.

    2. Nah. Game is too expensive, the install base is too large.

      Plus, XSX and PS5 will have native back compat, so it’s not a problem.

    1. It happens actually. Last 2-3 years of current-gen + the first 3 years of a new console gen.

      Then it’s back to the common denominator.

    2. well, if you look at killzone shadowfall a ps4 launch game it looks as good as any game nowadays or better. SOOOOO blame xbox this time while last time it was the ps3 low memory. Of course that doesnt mean that if that problem was fixed graphics would have a huge increase but it would be alot better than the last 2 generations ended up being.

      1. doubt it especially since you said they cost too much, sony is gonna port horizon on pc. Games cost too much. AAA i mean.

    3. not true, you can still make A or AA games that are better than dumbed down cinematic console games. Look at kingdom come deliverance, this was made with kicstarter money in eastern europe for pc.

      1. no what i am telling you is that they have been making AAA console games for so long that they dont know how to do anything else. They are capable of making cheaper better games on pc. How the fck you think eastern europe is doing it?

          1. because they were free time projects and devs go thired by studios?

            “Many indie developers are very talented but without money they just cant realise their vision. Sorry to burst your bubble ”

            Sorry to burst YOUR bubble but i never said that they should do it independent what i said they should stop making AAA games, in the past A and AA games were a thing, pc development is cheaper eastern europe is doing it. You say “realize their vision” and this is the part i am laughing my butt off…WHAT VISION? Every AAA game on consoles is a freaking sequel or rehash or a rip off. WHERE ARE THE NEW STUFF? You wont get anywhere by making fallout 76 or ghost recon breaking point for your typical ea like corporation.

            “we are no longer living in 1990-2000 ”

            Could have fooled me, all we get is nostalgia based clones and remakes from that era.

            ” few people could build quality game. These days the more founds you have the bigger and better game can be (at least that’s the rule).”

            Nonsense tons of good indie games while AAA is sea of endless trash.

            Graphics arent everything you know.

          2. no its mgs v without guns and you run around doing fetch quests instead of sneaking.

            “Some developers are trying to reinvent the wheel”

            nope

          3. Wtf is innovate about death stranding? Also yes there are A games that are better than AAA are you are gonna argue that anthem and fallout 76 is better than lets say the surge 2?

          4. So what you’re saying is that Arma, Total War, Mount&Blade, Escape from Tarkov, Endless, Mordhau, Grim Dawn, Wargame, Steel Division, Touhou, Rimworld and countless others are trash games?

            You want to know why there aren’t many if any PC exclusive AAA funded games anymore?
            Because they would rather fund bloated mediocre games by 3 to 4 studios with thousands of people and bet all their eggs on that basket instead of having 20 or so smaller studios producing something decent like they used to do to see what becomes profitable and what doesn’t

            This because the average joe is a brand loyal idiot who wil buy Cal of Duty and Falout no matter the cost or quality.

      2. I no longer buy into crowdfunding after shenmue 3 and the epic store fail. I think many others have takent he same stance on it. you can’t trust it any more, which I’m sure is what the psychopathic swiney wanted, but if it’s a choice between letting him get his greedy waya nd destroy faith inc rowdfunding or constantly having to pirate games i already paid for to avoid using epic launcher on them ‘ll just let him have that small battle over crowdfunding and kiss it goodbye. it’s the devs’ faults, and swiney’s, not we the players’ faults.devs love pointing the fingers at and insulting we the players a lot these days. But it’s usually devs’ faults when things f*k up in the industry, even when it’s their publishers pushing it, since they don’t drop their balls out their abdomens and speak up about how it’s gonna cost them for those decisions. so while they’re looking for a new job Anyways soone ror later, they can complain to and blame each other and themselves and not we the players for it. we have a right to be demanding since we’re paying for a product, if we don’t feel it’s worth our money or we are not satisfied with what we are getting they are not entitled to our money for it. plain and simple.

      3. I no longer buy into crowdfunding after shenmue 3 and the epic store fail. I think many others have takent he same stance on it. you can’t trust it any more, which I’m sure is what the psychopathic swiney wanted, but if it’s a choice between letting him get his greedy waya nd destroy faith inc rowdfunding or constantly having to pirate games i already paid for to avoid using epic launcher on them ‘ll just let him have that small battle over crowdfunding and kiss it goodbye. it’s the devs’ faults, and swiney’s, not we the players’ faults.devs love pointing the fingers at and insulting we the players a lot these days. But it’s usually devs’ faults when things fawk up in the industry, even when it’s their publishers pushing it, since they don’t drop their balls out their abdomens and speak up about how it’s gonna cost them for those decisions. so while they’re looking for a new job Anyways soone ror later, they can complain to and blame each other and themselves and not we the players for it. we have a right to be demanding since we’re paying for a product, if we don’t feel it’s worth our money or we are not satisfied with what we are getting they are not entitled to our money for it. plain and simple. the only “entitlement” I see going on is their own, and I see them projecting it.

    4. Because exclusivity is cancer, and Devs are starting to realize that selling their games for as much people as possible it’s better than locking to a select few. Sure i like a game that push the boundaries of the current tech, but i would be a lot more happy if games could be played on any plataform you want, if take in considerantion hardware capabilities.

      PC it’s no as profitable as it was before ? Where are you getting your numbers from ? It amazes me when people say this because time and tiime game when PC recieves a port of an older console title it’s stays at the top of Steam for like a week, or we get news like when we recieved Alan Wake that the port was profitable after 48 hours after release, but even if you do not consider this PC it’s getting more games than ever before. Just look at the ammout japanese titles that PC did not recieve at all and look at how much it has grow, it’s very clear that PC market is at it’s biggest point right now.

      Games are expansive to make ? How again ? Sure it’s cost hundreds of millions of dollars to make a game but then again how much of that is actual game develpoment and not marketing. But even if it was that much, year after year companies like Blizzard and EA keeps laying of emploeeys and announcing record breaking net revenues despise “games being more expensive to make”, so yeah i don’t know about that.

      I don’t know about a 10 year old I7 but i’m pretty sure an i7 2600k its still more powerfull than the current gen consoles it might not be running everything at 60fps+ but i’m sore iti’s doing better than 30fps that the consoles strive for, i know because until last year i had an i5 3550 and it was doing a lot better than my friend base ps4.

      If you think CPU and GPU it’s not advancing as fast as it used to it’s because you don’t know what you`re talking about specially with the recent Ryzen lineup from AMD, and the RTX cards that while i don’t recommend at all, the fact that they can do real-time raytracing even if it is on a handfull of games it’s amazing in itself.

      PS my favorites games of the last few years were indie or crown-funded titles like Katana Zero, Hollow Knight, CrossCode, Dead Cells etc. As much as i enjoy the big game releases a lot of them are just a disappointment in the end, and in the mean time indies games that i don’t have an expecation at all continue to surprise me.

      1. “Because exclusivity is cancer” and the only companies chasing that cancer is EGS and Nintendo, and Nintedno doesn’t really effect anything. Pray the rumors are true that sony games are coming to PC and.

        1. select ps4 games may oveer the next few years, still don’t expect most let alone any ps5 games to come to pc any sooner than a few years from now unless you have to stream it through sony’s version of stadia. still worth getting a ps5 if you’re intot heir first party games and have a ps4 alreadyf or that reason.

      2. cross code and dead cells are pretty good. I had cross code since early access, didn’t get into dead cells until the most recent steam sales though.

    5. “Many people here on DSOG like to blame consoles for everything, but in
      reality without consoles we would be only playing some cheap indie games
      ?. 1990-2005 was the golden era of PC platform and guess what,
      consoles were already popular back then, yet no one has said consoles
      were slowing down progress.”

      During the Golden Age, console where around sure but the Nintendo’s and Sega’s where completely different from PC, thier games where different and didn’t try to hijack PC games and devs.

      PC gaming was profitable during that era just fine, it wasn’t until the console companies of today wanting some of that pie creating the “modern” consoles and screwing the PC over in the process .

    6. Where did you take that info that pc games are not profitable anymore? Lol. It’s more profitable than ever! Even Sony exclusives are making it to PCs these days. Don’t come here vomiting all that bullshit, please. You clearly don’t know what you’re talking about. Some 16 yo trying to look like he knows everything. Haha… So funny, bro. Next time, maybe.

      1. That’s because they got money to launch first to a specific console. PC doesn’t ever had a company behind paying devs to develop games exclusively for it. It’s the most democratic platform. Devs always developed for PCs for pure passion, or because they know the potential this market has or because consoles just can’t handle their game properly (RTS, MMOs and simulations in the past). Now we have Microsoft assuming this position and, even then, it already stated that want to stop with exclusivity (and we have Epic Games too, but meh…). Aside from that, before Steam, PC gaming was a real mess. Games on pc were seen just like another program with all the hassle to be installed and properly played, many times needing further setup to get sound and better 3D graphics (Sound Blaster and Glide times…). Joysticks? Not a chance… Direct Play and serial and parallel ports were terrible. No plug and play at all. Now PCs have everything consoles have and more… Better horsepower, better prices (aside from big launches) and are much more versatile in what concerns peripherals. Even eSports are played heavily on PCs. If now it’s not the new Golden Age of PCs then it wasn’t before, that’s for sure. Microsoft is investing at uniting Xbox on console and Windows 10. Bit by bit PCs are assimilating consoles to a point that in the future it’s possible that consoles will be nothing more than specialized pc gaming machines (that’s a shot in the air, but who knows…)

    7. “I Dreaaaam of a day… when the quality of a console is judged not on the color count of it’s pixels, but on the content of it’s chassis” – MLK Jr

    8. because of epic that’s all we’re playing ons team any more anyways is some cheap indie games (outside a few exceptions like fallen order or that sekiro game I saw on bestsellers for nearly half a year straight showing the intensity of the drought on steam). I didn’t log into steam much the entirety of last year almost because of it LOL, but I didn’t log into epic either (not even for the ‘free games). I wound up pirating a lot of if not most of the games I played last year and just pumped around $2,300 into lootboxes on raid shadow legends instead. And now a word from our sponsor. (No, I still don’t have a martyr, valkyrie, santa, hegemon or dracomorph don’t do it guys it isn’t worth it)

    1. It’s possible but i don’t think it’s gonna happen this time, we’ll simply get a “next-gen” version.
      This time they have no good excuse to shitcan higher modes.

      Of course higher modes will be RTX only however.

        1. Since the new consoles will be launching not much later, they don’t have much reason to go for parity with PS4/XONE.
          They can keep the PC version as intended and use it for PS5/XSX.

          I suspect that’s what will happen, with the new consoles having RT and a lot more CPU grunt.

    1. Ah so a reverse Rockstar? I don’t think they would even dream of doing that, sadly. Sounds like the right thing to do at this point though.

    2. I’m really not sure why it’s not the case. Even birds know by now consoles can’t keep up with PC. Just make it best the consoles can run and leave PC as it should be.

  1. At this point, if they’re insistent on releasing it on consoles, they should just drop current gen and release it in 2021 on next gen consoles. Keep the PC release to fall 2020 obviously.

  2. Sadly this is what happens with most third party game developers towards the end of the console gen.
    First party devs make some amazing games using 5-6 years old hardware, but third party devs have trouble optimising their games.

    1. Add to that that CDPR came with the “platform parity” bulls*it” excuse as an answer for Witcher 3 noticeable downgrade, so…expect the same for CP77. This game is doomed.

      1. Pls tell me what game didnt had a downgrade….
        Thx to consoles it had to be downgraded….
        Remember witcher 2. A pc only game? Was it downgraded? Nope…..
        Thx consoles

        1. Im just saying that if they downgrade for consoles, they HAVE to downgrade it for PC too…minus the “extra visual features” like raytracing…unless they are aiming to next gen consoles release parity for PC, and go for a double dipping. They want to be Rockstar so bad…

        2. TW2 was released 6 months after PC release. Which is what all PC games should do – do a reverse PC exclusive. But shareholderrs won’t allow that.

  3. The game should be made for next gen then just downgrade the graphics for current gen. I don’t see the problem

  4. “The game need further optimization for the best version on the best gaming platform”…this is an example of console worshipper respond when reading this kind of news…

    1. A 2007 game “looks dated” …LMAO!

      Does the sky also “looks blue” around where you live, or can we skip the reality check nonsense?

        1. I have moved on. We (pc gamers) all did…I think you missed my point, and the OP’s point as well…chillax once in a while will ya.

    2. Lol, I’ve seen releases that look 15x worse today… So no, it still holds up.Just look at BF3 as primarily PC developed title.

      1. dude come on its been so many years, stop comparing it with retropixely games and “artistic minimalist” stuff.

      1. obviously it looks better you freaking idiot, what i am telling you is that you need to stop talking about crysis being graphics king there are games out right now that look better than this and have looked better for years

        1. Ok.. I am not s Fing idiot. You degenerate Window licker….
          Second. I never said that crysis is the graphics king…..
          Yes they are. And it took consoles 10 years to get on crysis level…..

          Thats what up you retarded Fcktard

          1. “Yes they are. And it took consoles 10 years to get on crysis level….”

            try 5, but that doesnt say much since ps3/x360 lasted 7 years and when crysis came out they were out for 2-3 years respectively.

            Calm yo t*ts

    3. Come on dude lol, it aged wonderfully well visually for a game that uses realistic aesthetic, Crysis is a broken game, that has a lot of flaws, i think everyone will agree with that, and it’s somehow a bit overrated in the PC Gaming space, but it’s also special somehow, one of the last PC focused AAA that is still capable of beating a lot of new games on the graphics side… 13 years after release ! I think everyone will agree that this is pretty impressive, and with some mods and proper AA through NV Inspector, i swear it can even beat Metro Exodus with RT turned off

        1. No, animations and some SFX are a bit dated, lighting can go from ok to very good but doesn’t look dated, it can look flat in “some” interiors due to strange AO behavior but this the first game ever to use SSAO (even recent Far Cry games have this issue) And textures can be modded, the only thing that is REALLY dated is the engine multithreading capabilities

  5. It’s called downgrade, just like with the witcher 3, everybody just forgot.
    With the new consoles, it then gets a HD pack, but nobody will bring back the high poly assets.
    Then people will find parts of better shaders and other stuff in the code.

  6. I knew it ! this bloody engine of theirs. ugly, unreasonably demanding and inefficient. I am unconvinced that consoles are to blame. we already have beautiful open world games such as Infamous:SS and Horizen on PS4 and Gears 5 on X1X running smoothly while their TW3 was a disaster on all platforms, downgraded and downright hideous. I knew from the word go (look up my comments) that the engine was not capable of pulling it off. with them, the issue always boils down to one thing: optimisation!

      1. There’s a distinction between engine capability and the art direction. The aesthetic choices were simply sublime but their implementation could have been more efficient if they had chosen a better engine. I’m talking about textures, shaders, lighting, etc that got downgraded and made the game end up looking totally different from their initial vision almost cartoonish if I dare say. We can blame consoles all we want ( and people here can downvote me all they want :D) but there’s no denying the fact that pc developers never learn because they can turn the shortcoming that is the lack of optimisation into a strength by simply saying “can your rig run it though?”

        There are already a plethora of beautiful titles on consoles that are much more visually striking than TW3 and run better. So it is no excuse to blame the consoles’ limited power which is exactly what makes first party studios more effectual developers than Their Pc counterparts

  7. So again even in their death throes those lame current gen consoles manage to hold back another game. Burn them to ash!

    1. They really should have done that! I know this way they can make more money, because they will release it on current gen, and after the new consoles have come out, sometime next year there will be a trailer saying it’s coming to PS5 and XSX.
      At the very least they should have made this a PS4Pro and XoneX exclusive for consoles along the PC release. Trying to get this monster of a game to run on a paltry Xone or even base level PS4 is ridiculous! They are so underpowered now. Arggg.

  8. It already launching on September 17 so why this fake news… it’s not about consoles the project time takes longer… And this game graphics are not that much expected… even “control” game has more graphics texture when compared…

    1. So what would be your solution in this case?
      Delay the game until the next gen console comes out and has enough adoption?

      It seems like the only choice is to downgrade so they can get the game out.

      1. I would push the launch to next year so it debuts as a next gen console only (as it really is). Sticking it to the actual gen is limit greatly a game of this scope.
        OR
        I would launch it nerfed to actual consoles but let it run freely with all the eye candy possible on PC. (but this often doesn’t happen).
        Let’s wait and see. I hope, at least for PC and next gen consoles, it comes with all it’s mighty. It would be a shame to see a game like this doesn’t be used at it’s maximum potential.

  9. you get a poorly optimized turd that even 12 years later cant hold 60 fps on the fastest hardware available today.

    1. It’s only poorly optimized if you don’t have a high enough clock rate.
      Crytek future proofed expecting clock rates to improve, not for multicore.

      You forget this is a 2007 game, Intel Core 2 Quad had just been released.

      1. I have not forgotten anything and I know the game only cares about 2 cores or less. this is 12 years later though and we have cpus with orders of magnitude higher IPC than anything back then and still have cpu limited drops under 60 and even under 50 fps. that is ridiculous. this future proofing BS never pans out as a game will be outdated looking long before future hardware can catch up.

  10. Here we go again! the game will undergo a downgrade because of the consoles … I really hope that they concentrate on the PC version in a separate way, leaving the game as it is for the PC …. then they can do all the downgrades they want on the consoles … but they must have the courage to make a PC version that is highly superior to the console version …. otherwise I will not give them my money, and I will go straight to CODEX

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