PC is the most profitable platform for Ubisoft, The Division 2 is industry’s biggest hit in 2019

Ubisoft has shared its sales figures for the first quarter of fiscal 2019-20, i.e. the three months ended June 30, 2019, revealing that the PC is currently its most profitable platform. According to the French company, in Q1 2019-20 the PC was responsible for 34% of its earning, surpassing all other platforms.

PS4 was second with 31%, whereas Xbox One and Mobile were third and fourth, respectively. It’s worth pointing out that last year, PS4 was way higher than PC (38% for PS4 versus 24% for the PC).

Ubisoft has also revealed that Assassin’s Creed Odyssey saw very sharp increase in daily engagement, PRI and sellthrough compared with Assassin’s Creed Origins in the first quarter, and that The Division 2 was the industry’s biggest hit since the beginning of the year.

Yves Guillemot, Co-Founder and Chief Executive Officer, said:

“Our first-quarter net bookings came in well above target, thanks to the very robust performance of our games ? notably Rainbow Six Siege and Assassin’s Creed Odyssey ? and a very strong increase in player recurring investment for PCs and consoles, led by record-high engagement levels per player. As well as this very good start to the fiscal year, the positive reception for our games at E3 has confirmed our full-year expectations. Ghost Recon Breakpoint was highly visible among content creators and earned a record-high sentiment score out of all E3 games. Watch Dogs: Legion made a huge impression thanks to its innovative gameplay, putting the franchise back in the spotlight. Our games line-up for fiscal 2019-20 – which also includes Rainbow Six Quarantine and Gods & Monsters – is one of our strongest in the last five years. In the coming years, Ubisoft is ideally positioned to seize the many value creation opportunities that lie ahead and therefore to generate strong revenue growth and further increase its profitability.”

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email