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PC Gaming Hardware Market Produced $21.5 Billion Last Year, Twice The Size Of Console Hardware Sales

It appears that the PC gaming market is doing well, as according to a latest report, it managed to produce $21.5 billion in hardware sales last year. That’s more than double the revenues derived from console sales, so yeah; the PC gaming market is alive and kicking a*s.

That’s according to the latest report of Jon Peddie’s PC Gaming Hardware Market Research which covers 33 countries, notebooks, desktops, DIY, and accessories.

Ted Pollak, Senior Gaming Analyst at JR noted that the $21.5 billion market is over twice the size of the console gaming hardware market:

“We continue to see a shift in casual console customers moving to mobile. While this is also occurring in the lower end PC gaming world, more money is being directed to mid and high range PC builds and upgrades by gamers. Committed PC gamers are generally not interested in pure content consumption platforms. They are power users and pay thousands for the ability to play games at very high settings and then do business, video/photo editing, content creation and other tasks with maximum horsepower at their disposal in a desktop ergonomic environment.”

Jon Peddie, president of JPR, added:

“Nvidia, Intel, and AMD have enthusiast CPUs and GPUs that are so powerful, when combined with SSD’s and fast memory they absolutely trounce the computing power and gaming capabilities of the newest console generation. Being able to drive 3840 × 2160 (4K) at acceptable frame rates is already a reality for the highest end configurations and the mass market is now able to push 2560 × 1440. PC Gamers with good displays are able to enjoy millions and millions of pixels more than console gamers get on HDTVs. This translates into being able to see more and a better gaming experience”

Jon Peddie expects the PC Gaming Hardware Market to grow to $23.1 billion in 2017. Jon speculates that $10.1 billion will be coming from the Enthusiast market, $6.8 billion from the Performance market and $6.1 billion from the Mainstream market.

All in all, pretty great numbers for PC gaming hardware manufacturers. It remains to be seen how this translates to software sales, and whether the PC is able to compete – or surpass – console games sales in general.

44 thoughts on “PC Gaming Hardware Market Produced $21.5 Billion Last Year, Twice The Size Of Console Hardware Sales”

  1. Consoles are on their deathbed. In 5 years time there will be no consoles. And there will be only PC and Mobile platforms that will be able to connect to your TV.

    1. I don’t think so, they will just go digital and use faster storage like SSD’s, it’s the only way to keep them relevant because optical media and their 5400RPM HDD’s are terrible.

      1. Sadly, the PS4 isn’t a whole lot better with loading/updating, and even uses the exact same HDD model that was in the PS3. It’s baffling that Sony was too cheap to even include a 7200 RPM drive, and TBH they could’ve at least included a 1TB drive for the trade-off. Guess you can get away with it when 90% of your consumers are sheep though.

        1. Yeah, PS4 is only selling more because it’s cheap, Sony and MS should have put proper hardware in there and made it £500 instead of the under powered, cheap APU/5400RPM junk.

          1. Agree, its so underpowered it’s not even funny!
            Well lets hope they all die out!

            One plattform is all we ever need, better for everyone, well except those dipshits at Sony/Ms/Nintendo thats is :/

      2. Never gonna happen. Every five to ten years someone starts foreshadowing the death of PC gaming. I’ve heard it since the early 80’s, over and over.

        Unless some new, mind bending, technology suddenly presents itself, PC will dominate for generations to come. Maybe even a century or two.

    2. Amen to that, those crapboxes are long overdue, and on their way out!
      The future looking good, Pc is all we ever need, as I allways says and it’s the damn truth 😉

  2. On one hand i like this. On the other, major AAA games are still made for consoles and we have almost zero PC designed games, like in the years past. I’m talking games designed specifically for PC, for mouse and keyboard gameplay, AI, level design, speed, functions, UI, etc.

    1. We’re seeing those types of games re-emerge in the middle market (Pillars of Eternity, Cities Skylines, Satellite Reign, etc.) But yes, nothing from the “AAA” market for the most part. Personally, as a big fan of FPS games, I’d love to see the genre not have to gimp itself to accommodate to the limitations of a controller.

        1. Agreed on F.E.A.R. 2, though I’d argue Crysis was the last true PC shooter (although I’ve yet to play it myself, waiting til I upgrade from my FX 8350 CPU…that game does not like slow, single core performance).

      1. Well, Killing Floor 2, RIsing Storm, Heroes and Generals, Red Orchestra, God, stop crying for AAA sh ! t when we have the best FPS in the market. Even BF4 and Borderlands looks pretty good on PC, despite they are “ports”

    2. There aren’t many AAA multiplats that are made for PCs first but there are more AAA exclusives made for PCs and never ported to Consoles. Better multiplats are icing on the cake.

    3. Maybe in the case of AAA games, but there are a lot of games made for PC, not porting, like Killing Floor 2, its coming to PS4 but the PC version is the main one. And actually who can say KF 2 is an “indie game”? Its really well done and its graphics put in shame most AAA nowadays games.

    4. AAA at this point MEANS widest appeal as possible so not only they are made for “consoles” but are all made with the same “cinematic linear” or “open world collectathon” pattern that they are all made. Casual gameplay and same gameplay mechanics all over. There is nothing to surprise you from AAA, aside from how many dlcs they make.

    5. It is done like that on purpose. To have an easy transaction for the idiots who can only use a gamepad and feel intimidated by a keyboard (most of the times visible through their writing skills), you know…. to appeal to the peasants 😀

  3. I’ll be interested to see how things play out towards the end of the console generation. If you look at the last few years of the 360/PS3 generation, PC’s were massively far ahead of consoles and that’s really when the market started to gain the huge forward momentum it has now. Even since then, it’s grown massively and will only continue to do so. While the new consoles will also grow their install bases, they’ll only continue to get further and further behind and I think the massive difference between the two will convince many more people to make the switch.

  4. The more and more stats that come out proving that the PC market is bigger than console sadly means squat to developers since as always their focus is still on Console, but what you do when most dev’s are fanboys

    Sigh….

      1. Yeah it always revolves around money but there is certain dev’s that are fanboy’s , there should still be one or two examples about Rockstar games on glassdoor about it

        ” Most staff members are Sony, Microsoft or console fanboys and replace technical knowledge with blind devotion to a console”

  5. I am a pc gamer only but lets be realists with this one.
    Double hardware sales and revenue from consoles mean nothing if that number must split and share with countless companies.
    In console world we have 3 manufacturers and some minor companies who create accessories, in pc this number combines the revenue from companies who make products from gpu’s and monitors to anything minor and ultra niche you could imagine.

    It is like f2p games or indies, all of them combined generate a ridiculus amount of money but the creators of most of them are starving.

    1. I dont understand what exactly you think hardware sales mean on consoles, they need exclusive sales and fees to make money.

  6. PC gaming are slowly dying as Console gaming is taking up momentum. Now with more powerful hardwares that Consoles drive 1080p, and the only difference between consoles and PC gaming are only 30/60FPS, bad PC ports and delays, Console exclusives, and cheap console units, PC gaming is gonna be tough fighting the opponents.

    1. i am surpised youu are not banned yet. All your posts here are agsint pc gaming. Evrything you post here you say that console is best that you are better than us e.t.c. It hurts you to accept that we have graphics resolutions and framerate that you will never have. Right? That now ALL mulriplatform games are coming to pc. Even Japanese comipanies releases them. Years ago we couldnt imagine that we will get the new METAL GEAR game or Mortal Kombat game on pc at the same time with consoles but it happend. About 1080p on consoles i have to say…. BWAHAHHAHHAHA

      My pc has a 4+ years old cpu and ram(core i5 2500k 3,3ghz 12 gb ddr 3 1600 mhz) cpu released January 2011 and ram also 2011 . And a high end graphics card of 2014 GTX 970 G1 GAMING that was released on September 2014. And you know what? I run all games perfectly at max settings 1440p. And a even more powerful pc can run all games at 4k 30 fps and in the near future 4K 60 fps Now go away troll and never come back or i will sent my Foot Ninjas to beat you!!

    2. i dont know at what planet you live in, but it must be in a diffirent dimension since you are not only out of touch with the times but reallity itself.

  7. AAA games are make for consoles i only have a pc because of wow and soon camalot unchained.that just shows you how expensive pc’ parts are $330 gpu,$300 for an i5 cpu.thats $630 just for 2 parts thats why those numbers are so high because pc parts are expensive.that doesnt include motherboard $125 8gigs of ram $100. case $100.ll toghter over $1000 for a gaming pc that will last a few years.console $400 that will last 8-10 years.have fun spend $1000 every 3-4 years just so games can look alittle better.

    1. All AAA games has much better framerate grphics and resolution on a powerful pc. You can use 360 one ps3 and ps4 controllers for games that are not made for keyboard and mouse. It is a shame to use pc only for mmo when almost all AAA games nowdays have pc versions much superiro than consoles.

      1. a $1000-$1200 pc better be. you got to pay extra for that fps you care so much about. the way pc ports have been lately id rather play them on console. if the game works. how does your batman play these days… lmao

  8. PC hardware sales are a lot more than console because consoles are a gaming device a machine that only plays gamers. Because of that only gamers buy them. PC is used for work too and there are lot of people who are buying very powerful pcs for some serious work that are not gamers.

  9. Also to the stupid article who said “hur dur only 30% something play in 1080p” thats the people who play in 1080p on steam surveys, steam has 125 million users not to mention tht doesnt acount for people playing in 4k, so the real number of people playing 1080p or higher is more than all next gen console sales combined.

  10. one game, lol. You can build a nice PC that game better than consoles for$500.00 to$1000.00. Sure it can be a 3k monster rig too, That is the real reason PC is supreme. CHOICE.

    1. you got to pay for those fps you care so much about. and as far as this article goes you cant compare pc PARTS to console. console is a gaming unit already build. most gup’s cost more then a console does. so its not fair or right to compare the price of ANY PC PARTS since even a cpu costs as much as a console. this article is to fluff your master race ego. any one with COMMON SENSE knows you shouldnt compare pc parts to a console thats already pre made… lol

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