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NVIDIA will announce RTX Technology and real-time Ray Tracing for GameWorks

According to Videocardz, NVIDIA will announce this Monday the RTX Technology which is a new real-time┬ácinematic rendering technique for game developers. What’s really cool here is that three developers are already participating in the development of RTX and these three developers are EA Games, Remedy, and 4A Games.

NVIDIA will also announce Ray Tracing for Gameworks, which will enable real-time Area Shadows, Glossy Reflections and Ambient Occlusion in game development.

As noted, NVIDIA has partnered with Microsoft to create a new API for RTX, which will be supported by major game engines, such as Unreal Engine, Unity, and Frostbite.

It will be interesting to see what games will take advantage of these new techniques!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email