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NVIDIA GeForce 536.67 WHQL driver is available for download


NVIDIA has released a brand new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 536.67 WHQL driver offers optimal performance in Portal: Prelude RTX and Ratchet & Clank: Rift Apart. Furthermore, it adds support for Remnant 2.

This driver also fixes a bug that could cause games to crash when applying the GeForce Experience Freestyle filters. It also resolves a DPC latency issue in Latencymon for Ampere-based GPUs.

Now since this driver supports Remnant 2, we’ll be using this driver for our initial tests. The game is currently available for owners of the Ultimate Edition and according to some early reports, its performance is all over the place. Remnant 2 is also one of the first games powered by Unreal Engine 5. So yeah, expect an article in which we’ll be sharing our initial performance impressions on our NVIDIA RTX 4090.

As always, you can download this driver from here. Below you can also find its complete changelog.

NVIDIA GeForce 536.67 WHQL Driver Release Notes

Game Ready for Portal: Prelude RTX

Game Ready Drivers provide the best possible gaming experience for the latest new games supporting DLSS 3 technology including Portal: Prelude RTX and Ratchet & Clank: Rift Apart. Further support for new titles leveraging NVIDIA DLSS 2 technology includes the launch of Remnant II.

Gaming Technology

Introduces support for the GeForce RTX 4060 Ti 16GB.

Fixed Gaming Bugs
  • Applying GeForce Experience Freestyle filters cause games to crash
Fixed General Bugs
  • Increase in DPC latency observed in Latencymon for Ampere-based GPUs
Known Issues
  • [Halo Infinite] Significant performance drop is observed on Maxwell-based GPUs. 
  • [Battlefield 2042] Game stability can decrease when applying GeForce Experience Freestyle filters. 
  • This driver implements a fix for creative application stability issues seen during heavy memory usage. We’ve observed some situations where this fix has resulted in performance degradation when running Stable Diffusion and DaVinci Resolve. This will
    be addressed in an upcoming driver release.