Just few hours ago, NVIDIA showcased the RTX 3080 GPU being faster by 55-70% as compared to the RTX 2080Ti in Doom Eternal, which was running in Ultra Nightmare settings, and the RTX 3080 easily outperformed the RTX 2080 Ti by a fair margin.
Now one employee of Nvidia has shared some more performance metrics for the RTX 3080 GPU. During a recent Q&A session, Nvidia’s director of GeForce product management, Justin Walker, shared some additional gaming FPS numbers for the RTX 3080 Ampere graphics card.
First off, when asked about the current 10GB VRAM capacity of the RTX 3080 being insufficient, Justin replied that the goal of the RTX 3080 is to provide a decent performance in games at up to 4K resolution with all settings cranked to the max. According to him Nvidia is trying to provide gamers a flagship GPU at a much reasonable price than previous generation of cards. And as we know the Founders Edition RTX 3080 will cost $699 USD. For $699, the RTX 3080 offers a much better price/performance ratio over the RTX 2080 TI GPU, which costs north of $1000 USD.
Justin pointed out that Nvidia is constantly analyzing the GPU memory requirements of the latest AAA games, and the company is reviewing this with the game developers as well, in order to better understand the memory needs for the current and upcoming PC games.
Coming back to the Q&A, Justin provided some examples of latest games in which he mentions the RTX 3080 is able to deliver 60-100 FPS in several AAA titles at 4K resolution with everything maxed out (including any high-resolution texture packs and RTX ON, as applicable). He mentioned the following titles, Shadow of The Tomb Raider, Assassins Creed: Odyssey, Wolfenstein: Youngblood, Gears of War 5, Borderlands 3, Metro Exodus & Red Dead Redemption 2. And the RTX 3080 appears to be using anywhere from 4GB to 6GB of the video card memory in these games at 4K. Though, Nvidia did not mention whether they also used DLSS in this same testing.
Justin also added that extra VRAM is always better to have in any GPU, but doing this increases the cost of the card, since GDDR6X memory isn’t cheap either. So if suppose the card has more VRAM, the higher would be the selling price of any GPU, which logically makes sense.
[Justin Walker] “We’re constantly analyzing memory requirements of the latest games and regularly review with game developers to understand their memory needs for current and upcoming games. The goal of 3080 is to give you great performance at up to 4k resolution with all the settings maxed out at the best possible price.
In order to do this, you need a very powerful GPU with high speed memory and enough memory to meet the needs of the games. A few examples – if you look at Shadow of the Tomb Raider, Assassin’s Creed Odyssey, Metro Exodus, Wolfenstein Youngblood, Gears of War 5, Borderlands 3 and Red Dead Redemption 2 running on a 3080 at 4k with Max settings (including any applicable high res texture packs) and RTX On, when the game supports it, you get in the range of 60-100fps and use anywhere from 4GB to 6GB of memory. Extra memory is always nice to have but it would increase the price of the graphics card, so we need to find the right balance”. via Reddit
This RTX 3080 GPU rocks 8704 CUDA cores and 10GB of GDDR6X memory, over a 320-bit bus width. In addition to the CUDA cores, the card also packs next-gen RTX cores (Ray-Tracing), Tensor cores, and a brand new SM or streaming multi-processor unit.
The NVIDIA GeForce Founders Edition RTX 3080 will be launching on the 17th of September, 2020.