Call us impressed as Team Ninja has released the second update for Nioh: Complete Edition. This is mainly a performance patch for the PC version of Nioh, and addresses the huge performance hit that most PC gamers witnessed when setting the “Shadows” setting on High.
This patch also comes with various fixes for some bugs. However, the key feature here is the performance boost. Therefore, owners of weaker PC systems will now be able to run the game with higher framerates with High Shadows.
Unfortunately, Team Ninja has not implemented yet any mouse support or the ability to remap the keyboard keys. As such, PC gamers will have to keep using GPDSCK in case they want to experience Nioh with mouse+keyboard.
But anyway, Steam will auto-download this patch the next time you launch its client, and you can read its complete changelog below.
Nioh: Complete Edition – Patch #2 Release Notes:
- Fixed an issue in which changing the “Matching Area” in online settings to “Unlimited” would still result in being limited to your own area.
- Fixed an issue in which an error would occur while saving data if there was no C drive.
- Improved performance when the “Shadows” option is set to “High Quality” in the graphics settings.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Nice.
I’m tempted to pick this up as I’m reading a lot of Japanese Sengoku era stuff recently for a project and I keep seeing Wikipedia links to things about Nioh. But with Black Friday Steam sales just around the corner (and the devs actually patching their game?!) I might just wait a bit longer.
I still haven’t picked this up because I’m too lazy to clean my disk for the game’s 76GB install size, not to mention the download time, so I guess I might as well wait for a sale too. The lack of physical media is really making devs lazy about compression.
Apparently the game is around a 30gb download. The 76gb figure is the post-compression size.
Strange but nothing changed for me. Low shadows still have biggest perf impact. Med are cheapest. messed up port
how about removing the problem known as “60fps limitation?”
Go and re-write all animations 😉
Consoles, brah.
Well, to be fair, this is mainly just antiquated PS2-era deveopment tactics, but yeah, we all know how slowly (read: lazy) the developers adapt to new technologies & times.
As for why they “used” to do it; I think it became a thing during the PS3 era because of all the framerate drops the developers were experiencing, so they figured it would be better to tie everything to framerates in order to help with the spikes.
…. Or, so I guess.
Meanwhile nier automata…
Well based on previous Tecmo games this is a surprise on PC
I think they saw the Dark Souls sales on PC and figured it was worth putting in a little more effort than usual.
Yeah, I think you’ve convinced me to buy it. I’m gonna see if I can get my siblings to go two/three ways with me.