Nexon introduces Studio Mode to Counter-Strike Nexon: Zombies, letting players create their own levels

Nexon has released the highly-anticipated update Studio Mode for Counter-Strike Nexon: Zombies. This level editor adds creative and building aspects for an unmatched dynamic gameplay experience. Players can create and share their maps with friends or enemies to see who will come out on top.

Counter-Strike Nexon: Zombies Studio Mode comes with numerous new possibilities to create new levels. Using the Build Scanner License Item, the Build Minigun License Item and the Build Licence 2 Types which combines Scanner and Minigun, players can unite, build or duplicate new hurdles or features for their own levels and either modify the six maps provided with traps, obstacles, hide-outs, enemies and friendly NPCs or get creative to build their very own zombie heaven or hell from scratch.

In order to celebrate the new update, a fan event is available from November 29 to December 6. In this event, players can receive the Build Scanner License or Build Minigun License.

Steam will download the Counter-Strike Nexon: Zombies Studio Mode update the next time you start its client.

Counter-Strike Nexon: Zombies is a mod for the popular free-to-play shooter Counter-Strike. This mod offers competitive PvP and PvE action including content from the original game and all new game modes, maps, weapons, and hordes of Zombies. The game features classic modes like Bomb Defusal and Hostage Rescue alongside zombified game modes like Zombie Shelter survival mode with plundering and base-building. It also features arena battles with waves of monsters and huge bosses, as well as the Zombie Escape mode. Moreover, it comes with Splash Damage-style vehicle escorting, Zombie Scenario with co-op story missions, and much more.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email