Mass Effect 2 feature

New version of ALOT for Mass Effect 1 & 2 adds 5GB of more than 256 new/improved textures


Mass Effect fans, here is something for you today. Modder ‘CreeperLava’ has released a major new version of the ALOT, A Lot of Textures, mod for Mass Effect 1 and 2. This new version is 5GB in size and features more than 256 new or improved textures for Bioware’s classic titles.

Going into more details, ALOT version 2019.9.0 upscales all ME2 merc armors and some others to 4K (diff, norm) and 2K (strp and tint) with Gigapixel. Huge improvement compared to the previous textures, updates some of the Normandy textures with better alphas, and created some new textures for the Normandy’s walls and packs much improved volus textures.

Moreover, it adds 186 new/improved 2K environmental textures (walls, concrete), 11 new environment textures by JBJ, new Mass Relay textures, new 4K texture for Tela Vasir, improved krogan clothes and faces and more.

Those interested can download the latest version of the ALOT mod from here, and you can find below its complete changelog.

ALOT Mass Effect Texture Pack Version 2019.9.0 Release Notes

  • Major update : 256 new or modified textures (about 2 GB)
  • Upscaled all ME2 merc armors and some others to 4K (diff, norm) and 2K (strp and tint) with Gigapixel. Huge improvement compared to the previous textures
  • Updated some of the Normandy textures with better alphas, and created some new textures for the Normandy’s walls
  • 186 new/improved 2K environmental textures (walls, concrete)
  • Much improved volus textures
  • New Samara face and armor norm
  • Replaced most galaxy map cluster textures with Gigapixel upscales
  • 11 new environment textures by JBJ
  • New normals for some of the armors
  • New robotic arm texture
  • New Mass Relay textures.
  • A few new textures for Illium (skyline, buildings, doors…)
  • New Collector pod textures
  • New 4K texture for Tela Vasir
  • Much improved drell face textures
  • Improved krogan clothes and faces
  • New biotic field texture, new cubemaps for quarian visors, new kestrel helmet, new quarian doors, improved terminus armor, improved Legion emissive and normal maps… You get the point, there’s a lot of changes.