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New Microsoft 10 Update Will Add Support For Freesync/G-Sync & Unlocked Framerates In UWP Games

Microsoft has just announced that a new update for Windows 10 will be issued today that will add two new features; support for both Freesync and G-sync, as well as support for unlocked framerates on UWP games and applications.

As Microsoft stated, here are the new features coming today on Windows 10:

  • Support for AMD’s Freesync and NVIDIA’s G-SYNC in Universal Windows Platform games and apps
  • Unlocked frame rate for Universal Windows Platform (UWP) games and apps

Do note that the developers will need to release patches so that their games can take advantage of these two features. Microsoft expects Gears of War: UE and Forza Motorsport 6: APEX to be the first that will support them.

Microsoft has also commented on the lack of an exclusive fullscreen mode in DX12:

“Full screen exclusive mode was created back in the original release of DirectDraw to provide games with enhanced performance when using the entire screen. The downside of full screen exclusive mode is that it makes the experience for gamers who wish to do other things on their system, such as alt-tab to another application or run the Windows GameDVR, more clunky with excessive flicker and transition time.

We thought it would be cool if gamers could have the versatility of gaming in a window with the performance of full screen exclusive.

So, with Windows 10, DirectX 12 games which take up the entire screen perform just as well as the old full screen exclusive mode without any of the full screen exclusive mode disadvantages. This is true for both Win32 and UWP games which use DirectX 12.   All of these games can seamlessly alt-tab, run GameDVR, and exhibit normal functionality of a window without any perf degradation vs full screen exclusive.”

In other words, don’t expect a fullscreen mode.

It will be interesting now to see whether all (or at least some) of the DX12 games will start supporting multi-GPUs, especially now that a fullscreen mode is not planned at all. Microsoft claimed that PC gamers can expect to see some exciting developments on multiple GPUs in DirectX 12 in the near future.

Furthermore, it will be interesting to see whether more overlay programs will be compatible with this new API (Dxtory, EVGA Precision and ACTION! are as of this moment compatible with it).

36 thoughts on “New Microsoft 10 Update Will Add Support For Freesync/G-Sync & Unlocked Framerates In UWP Games”

    1. SLI is not available in DX12 games (both win32 and uwp). Instead there is new solution called “explicit multi-adapter” its like old “SLI” but its better because you can use two GPU’s from different vendor

    1. Why? I prefer UPW instead old Win32. Games are easier to install, move, remove without “dll hell” oraz “win32 registry”. UWP is also safer because all apps are from central store like on iOS or Android (no viruses)

      1. If you are getting your win32 games from a reputable source like Steam or Origin then all of your points are invalid.

        Maybe you should stop pirating games if you’re getting viruses or at least use a good pirating site.

        1. Steam is good but I don’t want monopoly of one shop. World with only one shop will be very sad and expensive world

          More shops = more sales = better prices. Its simple!

          1. UWP is one shop. UWP is one closed-garden platform, walled off from everyone & everything Microsoft, the oh-so-trustworthy Microsoft decrees.

            Yeah, much better alternative to Steam, definitely.

        2. Even if you pirate games, you still get 0 viruses. I used to do it all the time from 2000-2005. Still a bad point imho.

          Also, moving games has never been easier. I can copy the game folder, i can winrar it, I can put it on a outside hard drive/flash drive, i can upload it on the net so i can download it no matter where i go, i can download the games from Steam/Origin anywhere i go AND i can tell Steam/Origin to move it for me from one place to another.

          P.s. Actually, viruses are a thing of the past for me. Its been almost 15 years from the last time i had a virus. Heck, during my young years, i didn’t even had a protection and still never had a virus.
          How do i know that for sure? Easy. Eventually i did get one and guess what? 0 problems found.

          1. That i had like 1 time, and the only time i had it was pretty bad (had to reinstall Windows), but after that 1 time back in 2005-6? Not a problem. 😛

      2. While i do love how easy it is to just click install and then play i.. oh why do i bother ;p i’ll just say i hate it.
        I’m sure its cool for people that never touched a PC and they want a plug and play kind of platform. For a lifetime PC gamer? Not so much.

      3. I like GOG, Origin, Uplay and Widows Store. In this shops I can use my local currency. I don’t like Steam because is at least 2 time more expensive than other shops and not support local currency. I never bought a single game directly on Steam. In my country this shop is useless

    1. Does it say anything about QB getting a performance patch?

      No. Then why would it mean QB will be playable?

      1. people were saying it has v-sync on so thats why the performance problems!
        the m$ patch disables v-sync

  1. John is there anything special you need to do to get EVGA Precision overlay working? I can’t seem to get it to work with the windows store games.

  2. Exclusive full screen is important for less input lag, which in games like Killer Instinct is important
    I hope this updates allows us to disable any v-sync/triple buffering at least, or less it’s useless

    1. HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA.

      Yeah, sorry, but remember, this is Microsoft we’re talking about.

      1. If they’re letting you add mods to Fallout 4 on the console, I’m pretty sure mod support on PC is right around the corner. Also don’t forget that a game allowing mods has a lot to do with the developer letting you do it.

        1. Normally, yes, the Developers & by extension the Publisher who believes Mods are bad for overall profits are in charge of this decision. In this case however, the primary cockblock is UWP, not Developers. Since UWP is controlled by Microsoft, unless Microsoft decides to get off its “Holier Than Ye” soapbox, Mod Support on UWP will never happen.

          Bethesda is adding Mods to Consoles. Bethesda is, not Microsoft. Microsoft would NEVER do this. Not on Consoles, not on PC. It would mean giving up control of their walled off garden, which would basically defeat the purpose of having UWP in its current state.

          Not happening.

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