Polish Magazine PSX EXTREME has revealed some new interesting details about Cyberpunk 2077. According to the magazine, CD Projekt RED will include a “New Game +”. The Witcher 3 did not launch with this mode so it will be interesting to see whether Cyberpunk 2077 will support it from the get-go.
Moreover, CD Projekt RED confirmed that your choices will determine the game’s ending. Not only that, but side quests will have a noticeable role during the story, as well as at the end of the game.
Cyberpunk 2077 will featue a deep relationship system. Players will be able to befriend a lot of NPC’s. Players will also be able to have multiple relationships all at once. However, it is said that not every NPC will have the same sexual orientation as the player.
The game’s skill system promises to be huge and tailored to your style of playing. As you level up you gain progression points, which then you can use on new skills and boosting certain attributes, strength, reflex, cool, intelligence. The level of your attributes will let you install certain chips only available to each. Using one kind of weapon a lot, will also make you better at it. There are also bonus perks, passive, active, and ones activated in certain conditions.
Loot will also be important in Cyberpunk 2077. Besides the typical stuff for crafting, weapons and armor, there will be collectible items to find.
Last but not least, your apartment will have a few gameplay features inside of it. For instance, there will be a place where you can check the internet/email and a place where you can store your equipment.
You can find all of the new information from PSX Extreme’s coverage below.
- Badlands outside of the Nighty City are a hostile place. The flora there is very minimal and so is the fauna, mostly extinct or eaten with the help of a much worse animal – humans. It’s not a place you wanna go alone or unarmed.
- The Nomads living in the outskirts are Wraights and Aldecados. They have their own conflict and wars between each other. Wraights are up to no good with the player, Aldecados on the other hand, are slightly more keen to have a deal with you.
- Skill system is huge and tailored to your style of playing. As you level up you gain progression points, which then you can use on new skills and attributes. There will be 2 types of points. One for skills and one for attributes. The level of your attributes will let you install certain chips only available to each. Using one kind of weapon a lot, will also make you better at it. Same goes with melee and hacking. There are also bonus perks, passive, active, and ones activated in certain conditions. On top of that there’s Street Cred, which you gain through completing tasks. The higher it is, the more serious and dangerous quests are available to us, as we’re more “trustworthy”.
- Your apartment has few gameplay features inside of it. I.a. place where you can check the internet/email and place where you can store your equipment.
- V’s flat is important to the storyline and lots of meetings take place inside of it. Unfortunately you cannot modify it, because decorating your apartment doesn’t really go well with the vision of a dark and gritty spirit of the game, says Pawe? Sasko.
- AI and driving could be a bit better. Hopefully it’ll get polished until the release.
- Stealing a car is not so simple, if you do it somewhere where policeman or gang can see you, you’ll be in some big trouble. You’ll have to fight or run and hide. Kinda like in GTA. There’s no jail though. Stolen cars/bikes will not end up in your garage, unlike the ones you purchased.
- Loot is important and besides all your usuall stuff for crafting, weapons and armor, there are collectible items to find. If you like looting, it might become handy to install special chips that’ll help you find secret stuff. Of course the stuff you find is also upgradable. NPC’s will also leave clues as to where loot can be hidden.
- Deep relationship system, you can befriend a lot of NPC’s. You can also become more than a friend to them, having multiple relationships all at once is also possible. Of course not every NPC will have the same sexual orientation as you, so if you wanna bang them…. might need to try in a different playthrough.
- Animals are mostly non existent in the world of Cyberpunk, due to pandemics associated with them. You’ll still have a chance to see some pets, owned by the wealthy elite.
- Between years 2020 and 2077 cyberspace got hacked by a famous netrunner. Since then corporations created “Blackwall” which cuts off the hacked and dangerous cyberspace from rest of the infrastructure. Some netrunners tried to explore the deadly side of it, but none has returned.
- The level of detail is captivating. Together with the atmosphere it creates a very unique world.
- Religion plays a solid role in the world of Cyberpunk. In one of the missions we’ll explore a church with a neon cross, right in the middle of a sermon. Some people will often have old, classic TV’s in their houses, it can be because of the poverty, but also because certain religions do not allow certain things.
- NewGame+ will be a thing and is worked on.
- Game’s ending will be dependant on our choices, but also side quests will have a noticeable role during the story, as well as at the end of it.
Kudos to Reddit’s Arise92 for summarising all the new information from the magazine.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email
The excuse for not decorating the apartment seems pretty dumb. Otherwise, good stuff.
Loot and crafting those words make me cringe every time. This seems to be implemented in every damn game nowadays.
You sound scared of having to min/max and farm material for crafting. Haha don’t be scared my son. Just use the basic drops to get you through
Pretentious idiot, no it normally means a grind and I’m sick of seeing it in every damn game.
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Polygon 10/10
Kotaku 10/10
PC Gamer 10/10
Eurogamer 10/10
Gamespot 10/10
IGN 10/10
Rock Paper Shotgun 10/10
Jim Sterling 10/10
lol xD..well done sire, well done
Heh. I see what you did there. Very clever, mister, very clever.
You forgot the Rock Paper Shotgun!
*rock paper hipster
Haha, yes. RPS is part of the same media group company as Eurogamer so it’s of little surprise that they’re so awful.
Good call. Fixed!
Also just added another to the list.
All bought and paid for reviews for a game that isn’t actually finished yet. Yeah, real impressive.
All the actual, attractive women will be dykes. You just wait and see.
With recent YouTube crackdown on patriotic and historical videos, I hate this junk globalist game even more. Communists got their hands onto CD Projekt and promote globalist future with 69K genders and white people extinct.
We need historical games, not this trash sci-fi crap.
Don’t like it – skip it. I’d rather play fun and interesting sci-fi game, than boring historical…
This is the future we are heading into, no borders, no nations, governments are weak, corporations rule the world, dont worry we will be able to share whatever the we want through the blockchain, if you want interesting non corporate stuff you can only find it underground, the mainstream sites are fubar.
Lol like Witcher!!! Get outa here ya fool
Trash
“but side quests will have a noticeable role during the story, as well as at the end of the game”
Good. Make the quests like witcher 3.
” not every NPC will have the same sexual orientation as the player.”
Who wants to befriend a butch lesbian d*ke anyway?
“. Using one kind of weapon a lot, will also make you better at it. ”
Ah crap, this means that if you use a weapon alot for sidequests because you didnt find a better one, it will get better than the ones you find later on so you wont have any reason to switch, hope i am wrong. Why cant guns be guns? Why do you need a hundred upgrades to make them useful?
“Badlands outside of the Nighty City are a hostile place. The flora there is very minimal and so is the fauna, mostly extinct or eaten with the help of a much worse animal – humans. It’s not a place you wanna go alone or unarmed.”
Great so the game has a wasteland too apart from the city.
“Stolen cars/bikes will not end up in your garage, unlike the ones you purchased.”
So you can buy vehicles, cool.
SHOW US WHAT THE FREAKING HELL THE GAME LOOKS LIKE, SHOW US ACTUAL GAMEPLAY FOOTAGE — INSTEAD OF JUST CONTINUING TO HYPE ALL THE STUFF THE GAME SUPPOSEDLY HAS. NOTHING STILL. NOT ONE DAMN MINUTE OF ACTUAL FOOTAGE.
Have you not seen the 40+ minute demo? https://www.youtube.com/watch?v=euqbMkM-QQk
Jesus dude. Use Google you loud mouth TW*T
Really trying hard not to get hyped. This is going to be the game of the generation for me!
“Your apartment has few gameplay features inside of it. I.a. place where you can check the internet/email”
wtf, that’s beyond dated.
“On top of that there’s Street Cred, which you gain through completing tasks. The higher it is, the more serious and dangerous quests are available to us, as we’re more “trustworthy”.”
This overlaps with the COOL stat. Have they renamed it to street cred?
“Stealing a car is not so simple, if you do it somewhere where policeman or gang can see you, you’ll be in some big trouble. You’ll have to fight or run and hide. Kinda like in GTA.”
This seems clunky. Even 10-20 years from now you won’t be able to steal any valuable object, period. The car and owner would independently report you, there would be multiple live feeds of you committing the crime, there’d be no way you could ever outrun the consequences. And fighting the police in public is the same deal, how would your face not end up on video? You’d have to replace your entire identity including your face to get away with it. I understand why cybersecurity can’t be totally realistic in a game like this. But I’d rather play a truly futuristic game than a semi-futuristic GTA.
“Between years 2020 and 2077 cyberspace got hacked by a famous netrunner. Since then corporations created “Blackwall” which cuts off the hacked and dangerous cyberspace from rest of the infrastructure.”
This is cool and believable. Can’t afford to reboot and clean up the internet so a vast space of illegal and unknown transmissions just gets to coexist with the sanitized legal web. Pretty much already the case.
Regarding endings: Who cares. The only interesting consequences in a game are the ones that happen DURING the story, not at the end of it. If a game prepares a few different cutscenes for the ending like DXHR did that’s rubbish and no better than the color picker in ME3.
Nice one. Complaining before you have seen or played it.
Just found out I can get this game for 37.99 at Bestbuy, sweet!