NASCAR 21 Ignition feature

NASCAR 21: Ignition will be using Unreal Engine & rFactor 2’s physics

Motorsport Games has announced the latest part in its NASCAR series, NASCAR 21: Ignition. According to the team, the game will be using Unreal Engine and rFactor 2’s acclaimed physics engine.

As Motorsport Games states:

“Players will feel like they are in the NASCAR Cup Series garage area and on pit road before each session. With voiceover from MRN Radio and 23XI Racing’s Freddie Kraft. Celebrate your victories with your crew in the victory lane sequence. Showcasing the high fidelity scanned NASCAR cup series drivers and accurately modeled event trophies.”

The game will also offer a customization setting, allowing you to create your own NASCAR Cup Series paint scheme. Moreover, it will have all the official race tracks (that were featured in the 2021 NASCAR Cup Series season).

Enjoy its debut trailer!

NASCAR 21: Ignition - Reveal Trailer

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email