Capcom has announced that the PC sales for Monster Hunter World have exceeded the company’s expectations. Unfortunately the Japanese company did not reveal any sales numbers so we don’t know how many copies the PC version has actually sold.
As Capcom stated:
“Regarding Capcom’s full-year business forecast, due to factors including the continued robust performance of the PC version of Monster Hunter: World exceeding the company’s expectations since its release on the Steam platform in August, following the blockbuster performance of the title after its initial release in January of this year, the forecast for Capcom’s consolidated business results remains the same as what was projected at the financial results announcement on May 8, 2018.”
As we’ve already wrote in our PC Performance Analysis, the PC version of Monster Hunter World is not as optimized as we’d hoped, especially if we take into account the fact that Capcom decided to delay the game almost half a year. Of course Capcom is not the only one at fault here. NVIDIA has also not properly optimized the game for its drivers, resulting in underwhelming performance on its hardware (that will be resolved in a future version).
The game is also using the Denuvo anti-tamper tech and while it’s not officially supporting mods, modders have already figure out ways to mod it and have already released the first simple mods.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”