Crysis in Cryengine V-2

Modders are planning to create their own Crysis Remaster in CryEngine 5.6.6, first early screenshots

Crysis Remastered is officially releasing in a few days on the PC. However, it appears that a team of modders is working on its own remaster of Crysis in CryEngine 5. And, even though the official remaster may not be based on the original PC version, this unofficial one will have the original PC controls, as well as the Ascension level.

Going into more details, this unofficial Crysis Remaster will have Raytracing, SVOGI , and Volumetric lighting. Additionally, it will have Dynamic and Volumetric Clouds and Fog, as well as more CE5 exclusive features. Basically, this unofficial remaster promises to feature most, if not all, of the graphical improvements of Crysis Remastered.

From what we know so far, this unofficial remaster is in a really early stage. While some of the levels are done, the project is nowhere close to completion. Moreover, its creator is currently looking for animators, AI programmers, vegetation artists, and additional 3D artists.

So yeah, don’t really expect to be playing this unofficial Crysis Remaster anytime soon. After porting the game’s levels, the modding team will have to add AI functionalities, add numerous scripts, add and tweak driveable vehicles, remake the cut-scenes, and more. Still, it will be cool if the team releases a demo in which players can explore the remastered environments. It will also be cool – if such a demo comes out – to compare it with the official one. Not only that, but we can also compare it with Crysis Enhanced Edition.

Enjoy the following screenshots and stay tuned for more!

Crysis in Cryengine V-1Crysis in Cryengine V-2Crysis in Cryengine V-3Crysis-in-Cryengine-V-6Crysis in Cryengine V-4Crysis in Cryengine V-5

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email