Metro Exodus – Day-1 Update detailed, full patch release notes revealed

4A Games has released the day-1 update for Metro Exodus (which is around 2GB in size) and revealed its complete changelog. According to the release notes, this day-1 patch  adds more filters for Photo Mode, improves VO and subtitles timing in all languages and brings general performance, balance and polish improvements.

This patch also packs a number of PC-specific updates. For instance, HDR saturation has been tuned, there are Motion Blur options, there are additional HUD removal options and there are some RTX improvements.

Regarding RTX, 4A Games has tuned DLSS sharpness to improve image quality and has updated learned data for DLSS to improve image quality with DLSS on. As such, we’ll re-test DLSS in order to see whether the image quality is improved when using DLSS.

This patch will be auto-applied to the game once it’s been unlocked to everyone, and you can find its complete changelog below.

Metro Exodus Day-1 Update Release Notes

ALL PLATFORM UPDATES:

  • Added more filters for Photo Mode
  • General bug fixes
  • General performance optimisations
  • General balance improvements
  • General polish improvements
  • Improved VO and subtitles timing in all languages


PC SPECIFIC UPDATES:

  • Tuned HDR saturation
  • RTX Improvements / Bug Fixing
  • Added DLSS Support
  • Additional HUD removal options (coming soon to console) when playing in Ranger Mode
  • Added Motion Blur options (coming soon to console)

ADDITIONAL PC FIXES SINCE REVIEW CODE WAS SENT:

  • Fixed Locking of player input after scene of rescuing Yermak
  • Removed v-sync option from benchmark launcher
  • Tuning and fixes for Atmos audio system
  • Fixed memory corruption in DX12
  • Fixed crash on launching game on old AMD CPUs
  • Fixed crash after changing of resolution and Shading Rate to 4k/4x on Video cards with 2Gb and less
  • Fixed blurred UI when DLSS is enabled
  • Fixed visual artifacts for RTX high mode
  • Fixed input lock in when patching gas mask during combat
  • Fixed forcing to V-Sync on after alt-tabbing the game running at maximal available resolution for the monitor
  • Fixed crash when pressing ALT + Tab during start videos
  • Fixed forcing of V-SYNC mode if the game resolution is different than the desktop
  • DLSS can be applied in the Benchmark
  • Tuned DLSS sharpness to improve image quality
  • Updated learned data for DLSS to improve image quality with DLSS on

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email