Metal Gear Survive is coming to the PC on February 22nd

Konami today announced that Metal Gear Survive will launch on the PC on February 22nd. The company has also revealed details about its pre-orders but since we are against them, we’re not covering them. Pretty much the same we do with paid DLCs.

Metal Gear Survive picks up from the ending of METAL GEAR SOLID V: GROUND ZEROES. Players are pulled through a wormhole and find themselves in a dangerous world filled with biological threats and hostile environments. As such, they must survive and find their way home.

Not only will they fight off deadly creatures, but also explore and forage the environment for food, water and other resources to stay alive. Scavenged materials can be used to build weapons, buildings and other useful items. These materials can also used to develop a base camp. Players will also have access to new and familiar weaponry such as Walker Gears and Fulton balloons.

METAL GEAR SURVIVE continues the pedigree of METAL GEAR SOLID V’s highly praised gameplay, with a unique blend of stealth and survival mechanics. Players will be able to experience both a single player campaign and co-op of up to four players. In the single player campaign, players will learn resource management, character progression through base camp development, and craft useful weapons and equipment. In co-op, players will fight with their comrades online to collect. Online battles will reward players with loot which can aid in the single player campaign.

Now we are pretty sure that this title is not exactly what Metal Gear fans have been asking for. Still, some may say that it is better than nothing. Moreover, and according to first impressions, this may actually be a good game. Let’s just hope that it won’t be plagued by loot boxes or lots of micro-transactions!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email