Mars: War Logs – Combat Mechanics Detailed

Mars War Logs
Spiders Studio has detailed today the combat mechanics of its upcoming cyberpunk game, Mars: War Logs. According to the press release, Mars is an hostile planet, where many dangers lurk. Mutants, fanatical survivors, fearsome native creatures from Mars and huge, dozens of meters-long creatures are some of the dangerous enemies you will have to face, in dynamic and intense battles. 
To vanquish your opponents, you will have at your disposal a large choice of skills. Melee or ranged attacks, furtivity or Technomant arts, adopt the combat style fitting the situation and the enemies you are fighting. As a true RPG, Mars will let you distribute earned experience points (gained through combat or completed quests) in 3 skill trees, which are unveiled in this video. Players will then be able to specialize, for example in melee or ranged combat.
So precious and rare on Mars, weapons will give you an edge over your opponents: find and scavenge items and components, in order to improve your weapons and armors thanks to the craft system of the game. Finally, today’s video also show some of the powerful Technomants’ powers. Choosing this path will let you unleash energy waves, lightnings, or create energy shields and electrify your weapons to make them even more lethal.
Mars: War Logs is planned for a Spring 2013 release on PC, X360 and PS3, and you can find below a trailer about the game’s combat mechanics.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email