Major gameplay features revealed for WWE 2K19

2K Games has revealed the core gameplay features for WWE 2K19, including general improvements, new match types, the Payback System, Big Head Mode and more. Moreover, 2K claimed that it will share additional features information – including details for MyPlayer, Creation and Universe advancements – over the next few days and in lead up to the October 9 release.

As the press release reads, WWE 2K19 will feature improved framerate for matches with six or more characters on-screen, overhauled strikes, with over 250 new attack and reaction animations, a wider variety of offense for computer-controlled opponents, bolstered commentary, with over 15,000 new lines from the team of Michael Cole, Corey Graves and Byron Saxton, dozens of new match scoring conditions, and the ability to change controller assignments during Universe and Exhibition matches.

Furthermore, the game will pack new 5-Man, 6-Man, 8-Man and Royal Rumble match types, a more realistically proportioned Hell in a Cell structure that more accurately captures the tension of battling within, a revamped steel cage with new interactions, options, mini-games and the option to leave through the cage door and the ability to choose who is holding the Money in the Bank briefcase in Universe and Exhibition modes; ability to customize Money in the Bank briefcases and a variety of cash-in sequences.

Last but not least, WWE 2K19 will feature a new Payback System, a defensive mechanic that can turn the momentum of a match and get you back on track, and a Big Head Mode option to toggle on Big Heads for any WWE Superstar or created character!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email