For the creation of Oakmont, the fictional city of The Sinking City, Frogwares has made its own city builder tool, level editor, in Unreal Engine 4. And in order to showcase how powerful this tool is, the team tried to recreate Istanbul within just 8 hours / 1 working day, using just assets from the game and a Google Maps overlay of the city.
The result is really cool and Frogwares plans to give the tool away for free for others to use after releasing the game. This Level Editor will allow players to create new cities and mods, so it will be interesting to see what modders will be able to achieve.
Wael Amr, Frogwares CEO, said:
“Hopefully once The Sinking City comes out, we can release the tech for free so other devs, educational institutions or even hobbyists can use it. The tool has been invaluable to our game’s development so I can only imagine what others could potentially create with it.”
The Sinking City releases on March 21, 2019.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”