For the creation of Oakmont, the fictional city of The Sinking City, Frogwares has made its own city builder tool, level editor, in Unreal Engine 4. And in order to showcase how powerful this tool is, the team tried to recreate Istanbul within just 8 hours / 1 working day, using just assets from the game and a Google Maps overlay of the city.
The result is really cool and Frogwares plans to give the tool away for free for others to use after releasing the game. This Level Editor will allow players to create new cities and mods, so it will be interesting to see what modders will be able to achieve.
Wael Amr, Frogwares CEO, said:
“Hopefully once The Sinking City comes out, we can release the tech for free so other devs, educational institutions or even hobbyists can use it. The tool has been invaluable to our game’s development so I can only imagine what others could potentially create with it.”
The Sinking City releases on March 21, 2019.