L.A. Noire – First PC Screenshots Surface

We’ve all been wondering how L.A. Noire would look like on the PC, right? Team Bondi’s unique adventure game is coming to our beloved platform and with its release almost upon us, Rockstar released the first PC screenshots of the game. As we can see, the team responsible for porting the game didn’t bother with enhancing the game’s textures and we have to say that we are a bit disappointed with that. PC’s higher resolution also reveal one of the facial animations’ technique limitation that was used in L.A. Noire and that is its low-resolution quality.
The problem now with a higher-resolution Texture Pack – if the game is as open-friendly to the modding community as GTA IV is – is that the faces will look even more lower-res and they won’t ‘fit’ aesthetically with the crisper bodies. Thus, we are really puzzled with Rockstar’s decision not to include higher-quality videos for the faces of L.A. Noire PC.
L.A. Noire PC is slated for a November 11th release. Here are also its requirements, though we have to say that these are with Nvidia’s 3D Vision in mind. So yeah, you will be able to max it out with a weaker GPU if you are not running the game in 3D.
L.A. Noire PC Requirements:
– Operating System: Windows 7 / Windows Vista Service Pack 1 / Windows XP Service Pack 3 / OnLive for PC or Mac
-Processor: Intel Dual Core 2.2GHz to Quad Core 3.2GHz / AMD Dual Core 2.4Ghz to Quad Core 3.2Ghz
-RAM: 2GB to 8GB
-Hard drive space: 16GB
-Video Card: NVIDIA GeForce 8600 GT 512MB to NVIDIA GeForce GTX 580 1536MB / Radeon HD 3000 512MB to Radeon HD 6850 1024MB
Enjoy the screenshots!







John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email