Just Cause 3 Engine Is Incompatible With All Multi-GPU Solutions

Things are not looking good for all SLI and Crossfire owners out there. After the whole multi-GPU fiasco with Batman: Arkham Knight, we’ve got ourselves another – or should we say two – title that is incompatible with multi-GPU solutions.

In case you were hoping that the new NVIDIA Game-Ready driver would enable SLI support, well, think again. NVIDIA has released its new driver and the game’s profile forces it to run under Single-GPU mode.

According to NVIDIA’s Andrew Burnes, Just Cause 3’s engine is not compatible with both SLI and Crossfire, meaning that Avalanche will need to release a game patch in order to enable multi-GPU support.

“The engine is incompatible with all multi-GPU solutions, so no SLI support at this time.”

Sounds familiar? Yeap, this is similar to what happened with Batman: Arkham Knight. And the big question now is; will Avalanche abandon SLI/Crossfire owners or will it release a patch that enables multi-GPU support?

Just Cause 3 is not the only game with SLI/Crossfire issues. Assassin’s Creed: Syndicate was also plagued with abnormal scaling across two GPUs, and Rainbow Six: Siege is another title that is incompatible with multi-GPU solutions.

Similarly to Assassin’s Creed: Syndicate, our PC Performance Analysis for Just Cause 3 will be delayed.

Do note that Mad Max was developed by Avalanche Stockholm, whereas Just Cause 3 is developed by Avalanche New York. This may explain why Mad Max was a better optimized product than Just Cause 3.

In other news, those interested in NVIDIA’s latest driver can download it via the following links.

Windows 7/8.1 64bit
Windows 10 64bit

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email