InSomnia – Atmospheric Single-Player/Co-Op Sci-Fi RPG – Gets Playable Tech Demo

Studio MONO has released today a playable tech demo for its upcoming sci-fi RPG, InSomnia. InSomnia is a Dieselpunk RPG that transports you to a retro-futuristic space station on a 400- year journey in search of a new home. The team behind it has launched a Kickstarter campaign and aims to raise $70K (it is half way there).

InSomnia will packĀ 15-20 hours of main storyline plus 20-30 hours of side quests (first season/year). In addition, more than 20 free chapters are planned after release, with 3-6 hours of gameplay each.

Here are the game’s key features:

-Play it your way: Backers will receive both DRM-free and Steam versions of the game.
-Go it alone or assemble a crew: Pick between being a lone wolf in single-player mode or going for co-op with friends and family.
-Fight in real time: Develop your character through tactical real-time combatā€”combining hundreds of skills and abilities.
-Catch the drift: InSomnia will support French, German, English, Spanish, Polish, and Russian.
-Prove your worth: Survive starvation, extreme weather, and serious injuries.
-Free your mind: Break free from leveling systems, character classes, and tedious grind.
-Embrace the unpredictable: Expect the unexpected with randomly-generated events and missions that keep things interesting.
-Solve the puzzle: Embark on non-linear quests and missions with several possible solutions.

Those interested can download the demo from here.


John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email