Inner Chains Officially Announced – FPS Horror Game Powered By Unreal Engine 4

Telepaths’ Tree today officially announced Inner Chains – a new FPS horror PC game running on Unreal Engine 4, that promises to throw gamers into a graphically stunning, dangerous and mysterious world. In order to celebrate this announcement, Telepaths’ Tree released the game’s first trailer and screenshots that can be viewed below.

Inner Chains is a game where players will get a chance to get to know the world and themselves. They’ll be fighting for their own life and survival to soon discover the secret revealing mechanisms, that guide the rulers of their part of this dark and mystical world.

Tomasz Strzalkowski, CEO of Telepaths’ Tree, said:

“By throwing gamers into this dark and mysterious universe, we wanted to make them feel a bit lost at the beginning. But in the same time to encourage them to discover its secrets, so soon enough they learn how to use the environment against their enemies. Our approach when designing the levels was to always give players more than just one way to achieve their goal. We didn’t want to lead them by the hand, as the freedom of how you handle the situation was one of our top priorities. So instead we’ve implemented a system of clues and hints, that will help gamers find the right solution. But how they’ll face this or other opponent or the hostile place, depends entirely on them.”

Enjoy!

Inner Chains 1Inner Chains 2Inner Chains 3Inner Chains 4Inner Chains 11

Inner Chains - Official announcement Teaser 2015

21 thoughts on “Inner Chains Officially Announced – FPS Horror Game Powered By Unreal Engine 4”

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  1. A single player – story driven – non military FPS? What year is this? 1998? I’d much rather play a run of the mill military multiplayer FPS with angry kids screaming at me , thank you.

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  2. I see… I see all those GFX downgrading possibilities.
    But jokes aside (I hope it’s just a joke), the atmosphere of this game is very cool, thanks to much detail and great graphics.
    By the way, devs must focus on the singleplayer mode, because wasting time on multiplayer will most likely make SP less polished.

  3. “Horror”…”I want to see your face” “show me your true face”…
    Bleeding Through “Love Lost In A Hale Of Gunfire”

    watch?v=mSRZRhGKSwM

    MetalCore FtW!

  4. LIke most said b4 me….the environment looks amazing!
    Whenever I envision a horror FPS, these are the kind of environments/levels that fill up my imagination!
    I will be keeping an eye on this…here’s hoping its a legic PC games, ie, solid FPS mechanics and more complex technically in general.

  5. This looks incredible so far.
    If this gets a lot of hype, I fear $ony and Micro$oft will jump all over this like flies on s**t.

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