Our reader ‘Dirty Dan’ has informed us about some must-have tweaks for both Splinter Cell: Blacklist and Far Cry 3: Blood Dragon. Using a HEX editor, Dirty Dan was able to find a way to change the FOV in Splinter Cell: Blacklist and to disable the Scan Lines in Far Cry 3: Blood Dragon.
In order to make the following adjustments, you will need a HEX Editor (Dirty Dan used HxD).
For Splinter Cell: Blacklist, players will have to open up the .exe, find “DesiredFOV=75” (search for FOV and the first result will be that line of code) and change it to whatever value they want to.
The procedure to remove Far Cry 3: Blood Dragon‘s scanlines is similar. Players will have to open up the FC3.dll in a HEX editor, search for “COverlayTrack”, and replace the default values with zeroes.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Head over to Dirty Dan’s links (we’ve included both of them) as they have images for both 😉
Yes, after playing with the Blood Dragon fix, its impossible to go back with scan lines, soooo much better. the only issues ive ran across are the surface texture for water is invisible but it still reacts with bullets and swimming, but the one or two times you are by water, it doesn’t really matter. other than that, it works perfectly. thanks for posting the fixes!!!!
no problem! use FlawlessWidescreen to fix the FOV on BD
Thanks for discovering this! Can you post a screenshot of the water? Is it all water, like in the rivers, or just the ocean?
Yeah, heres some screens showing what im talking about, its only certain bodies of water it seems. ironically this neon effect happens on the seabed rocks, but it fits the game xD using Omni’s SweetFX preset on thses shots
https://www.dropbox.com/home/Blood%20Dragon%20Screens
Yeah, its just certain bodies of water and a neon green light on some of the rocks, looks really cool actually. Not a deal breaker considering you’re not around water much.
Also in the screens of both fixes im using Omnipotus’s SweetFX Presets. Both of which I find ESSENTIAL to play with. Here and the links to both
Far Cry 3: Blood Dragon (I used Vibrant) – http://1drv.ms/RyomR6
Splinter Cell: Blacklist (I used Vibrant) – http://1drv.ms/Ryor7q
Why would you want to get rid of the scanlines in Blood Dragon? It’s supposed to feel retro!
Because i wanted to. If you like em, dont use the fix. I didn’t, and there was no option to disable, so I fixed it. Glad it didn’t bother you. It still is retro, now its clear without a crappy overlay.
After I disabled scanlines I actually went back in with an injection tool and added in finer higher resolution looking scanlines that are more eye pleasing to me. That was my only problem with the stock scanlines.. they where far too low res looking no matter what resolution you put the game in. With the injection method you can put in as subtle or not subtle effects and fine tune them the way you want it.
Example: http://imageshack.com/a/img838/1273/w053.png
I don’t have any permission to post links here. However, I just gotta mention that… Once I disabled the stock scan lines I could then replace them via injection with subtler finer scan lines So I still get the same look and feel only higher resolution looking and not so “In your face” with low res scan lines that are far apart from each other. That was my only gripe with the stock scan lines.
THE FOV FIX DON’T WORK…