Hawken to be playable on Gaikai prior to official release

GaikaiĀ and Meteor Entertainment announced a new partnership that will bring HAWKEN to Gaikai’s open cloud gaming platform. Powered by Gaikai’s high performance open cloud platform, HAWKEN will be available to try instantly before its 12/12/12 launch date on its official website, with no downloads or installs required.
Developed by Adhesive Games and published by Meteor Entertainment, HAWKEN is an innovative free-to-play multiplayer online game where players battle giant armored mechs amongst the ruined cities of a toxic planet. The new PC title is set to revolutionize digital game distribution as well as the mech genre, by delivering fast paced mech combat action and state-of-the-art visuals to hardcore players worldwide on the web through a free-to-play business model where players buy virtual goods rather than paying for the game up front. Since HAWKEN was first announced on 2/6/12, over 200,000 players have signed up for the closed beta and trailers of the game have generated over 3 million views from excited fans on YouTube.
Mark Long, CEO at Meteor Entertainment said:
“HAWKEN wants to be free and it wants to be everywhere – and with Gaikai, it will be. Their tech is the next level. It’s mind blowing to see HAWKEN running on a tablet!”
Robert Stevenson, EVP at Gaikai added:
“HAWKEN is set to be one of the hottest titles of 2012, with stunning visuals and action-filled gameplay. It is a refreshing addition to mech genre, as well as an outstanding example of a high-quality development from an independent studio. By hosting the best gaming experiences available, we can fully showcase the capabilities of Gaikai’s open cloud platform.”

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email