A couple of days ago, GungHo Online Entertainment America released the Anniversary Edition of Grandia II on Steam. And as you may know, at its time of release this version was locked at 30fps. Well good news everyone as its development team has released a new update that enables 60fps battles (the game is still not fully unlocked to 60fps, but at least this is better than nothing).
In addition, this update adds native support for 4K resolutions, an option in order to enable or disable Shadows, fixes two memory leaks, and adds a number of new audio settings.
As always, this update will be auto-downloaded from Steam, and below you can view its complete changelog:
New Video Settings
– 60FPS Battles On/Off toggle
– Shadows On/Off toggle
– Pause App on Focus Loss On/Off toggle
– 4K & Ultra Wide resolutions added
– Custom resolution support added (type any resolution in the drop down box)New Audio Settings
– Music Volume added
– Speech Volume added
– SFX Volume added
– Ambience Volume added
– Footsteps Volume added
– New Default Volume Mix updatedGamepad
– Analog Camera On/Off toggle (disable for a temp fix for Xbox One controllers on Windows 10)
– Analog Movement On/Off toggleBug Fixes
– Fixed two memory leaks
– Fixed crash when Roan talks to NPC in Liligue City
– Fixed delayed from occurring at the end of moves/magic that play videos
– Fixed ground clipping on Millenia’s Fallen Wings moveMisc
– Added Version Number to Main Launcher Window

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Better than nothing, but playing this game in 4K with a interface that’s so low-res that looks bad on anything above 720p must be a terrible experience. They should hire a cheap artist to redesign the menus and fonts.
If only other Japanese devs gave a sh*t about us like these guys seemingly do *Cough*Koei*Cough*
Nice to see them to take on all the fan feedback. Really pleased with how receptive GungHo has been.
:)) faster than warner
lol pretty sad. People complained and it got fixed really quick….. Now if only S/E was that fast with it’s final fantasy games… I mean FF13 series is still garbage.. And Type 0 is a Zero…
And people wanted to argue with me saying the original game on Dreamcast was not 60 fps and that the PC version was 30 fps because the original game was 30 fps… lmao… It’s like Hello I had the original game on Dreamcast when it came out.
Sorry mate. It’s 30fps on the DC. I JUST checked, in field and in battle it’s clearly 30. With 30fps motion blur as you’d expect.
The room I’m in is way too bright to get a good off-screen video, but when it gets darker I’ll upload an off-screen capture to prove it. Waving a hand in front of the camera/wiggling the camera around should be enough to prove I’m shooting at 60fps, you can then observe the motion smoothness of the game in comparison.
However I don’t think this is conclusively an open-and-shut case. I get the impression that some versions of Grandia 2 may have indeed been 60fps… but not all of them.
The version of Grandia 2 I tested for instance, is the PAL/E version. It’s locked to 50Hz, so it’s possible that the European publisher simply slashed the framerate down all the way to 30 because running at 50 introduced some kind of issue.
But at the very least, I’ve never played a DC version of Grandia 2 that runs at 60fps.
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18K units sold so far.. this is bad for PC gaming as a platform
The game came out 15 years ago. What did you expected? 18 millions? Not to say that the port is kinda lazy.
I’m enjoying this game more than i thought i would.