Aeria Games, a leading destination for free-to-play online multiplayer games, today launched its highly anticipated Real-Time Strategy (RTS) browser-based title Golden Age in North America and Europe. Golden Age is an expansive strategy game infused with roleplaying elements to deliver a fresh RTS experience. The free-to-play game is set in a tumultuous medieval setting inspired by the history of the Knights Templar, blending traditional browser-based RTS gameplay with role-playing game elements to deliver a beautifully-rendered and immersive experience.
In Golden Age, players create a Sire and interact in Sanctum City, the game’s side-scrolling, RPG-style town, and fight solo or cooperatively to conquer territories and expand their empires. Players build and maintain cities and manage resources while also receiving and completing RPG-like missions and quests that take them into instanced dungeons to fight villains and monsters to gain experience and loot.
Lan Hoang, Chief Executive Officer, Aeria Games said:
“Golden Age delivers a dynamic medieval RTS game world enriched with roleplaying elements right in your browser. The extremely positive feedback from our beta shows that players are excited as our game moves the web RTS genre forward with refined in-game systems and player options as well as upgraded graphics that let players see tiny villagers moving through their cities.”
In Sanctum City, Golden Age players can move through side-scrolling city streets and talk to an array of non-player characters (NPC) to gain quests and delve into dungeons to level up, similar to an RPG game. They can also attack resource points and plunder wildernesses in player-versus-environment (PvE) battles before they venture forth to attack in strategic player-versus-player (PvP) battles.
As players build their cities up from a simple base to expansive, powerful medieval strongholds, they can watch their city grow in a rich landscape that includes workers and peasants moving from building to building—an immersive contrast to the static cities of many RTS games. Players build and maintain diverse military resources, including infantry, cavalry, mages, trebuchets, spies, and a host of ruthless offensive and defensive tactics as they plot their path to domination.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."