Free update adds competitive large-scale multiplayer mode to Arma 3

Bohemia Interactive today released a free update for Arma 3, which introduces a new competitive multiplayer mode called Warlords. The team has also released a trailer and some screenshots for this newly introduced multiplayer mode that you can find below.

As the press release reads, in Warlords, there are two competing teams, and their goal is to capture the base of the opposite side. Players start the match by joining either the NATO or CSAT faction. Both teams then need to start conquering sectors across the map, belonging to non-player AI forces from the AAF faction. By establishing a chain of linked sectors, opponents can plan a route from their own base to their enemy’s base. Once they reach their destination, they can stage an assault against the opposing side’s base to win the game.

During the match, players can also earn Command Points. The better an individual’s performance on the battlefield and the more sectors held by their team, the greater number of points they will have available to them. These can be used to request airdrops with additional vehicles, special weapons, superior gear, friendly AI reinforcements, or strategic advantages such as fast travel and sector scans.

Besides the Warlords multiplayer mode, Update 1.86 also incorporates the ADR-97 weapon pack (which originally served as an official showcase mod) directly into the base game. That means players, but also content creators and server hosts, can make use of this family of weapons without needing to be subscribed to the mod on the Steam Workshop.

Furthermore, the update adds characters to the game with special heads modeled after five prominent Arma developers. These are the result of an R&D project to test Bohemia’s new photogrammetry rig and the related workflow. This system should help to make the process of texturing faces and modeling head shapes more detailed and efficient for Bohemia’s future games.

Enjoy!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email