Former DICE artist shares screenshots and video of his incredible new forest Unreal Engine 4 project

Former DICE artist, Ren, has shared some new screenshots and a video for his amazing forest project. This project shows the graphical capabilities of Unreal Engine 4 and explores the limits of real-time rendering.

Ren aims to release a tech demo that combines Scifi, AI, robotics, nature and a story as a first introduction to the universe he is shaping in the near future. This will be a playable experience showcasing that developing high-end 4K graphics is the future, and this tech demo will ignore performance, memory, technical limitations and will purely focus on getting closer to photo realistic visuals.

Ren has used photogrammertry and the lighting in this video is dynamic apposed to pre calculated and baked down to light maps or texture. Ren has also used NVidia’s VXGI solution for the global illumination effects.

Enjoy the screenshots and video and kudos to our reader ‘Oscar’ for informing us!

Exploring the limits of real time rendering

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email