For Honor will get dedicated servers on February 19th

Ubisoft announced today that dedicated servers will come to For Honor PC players on February 19th. Dedicated servers are being introduced as one of the major updates coming to For Honor with the fifth season, titled Age of Wolves, which begins on February 15th.

The implementation of the dedicated server infrastructure was announced last summer as part of For Honor’s ongoing development schedule. Following a successful Open Test in December that has allowed the team to gather data needed for the live release, the development teams are now ready to deploy the dedicated servers in For Honor. At launch, the dedicated servers will focus on PVP game modes and will fully remove the session migrations as well as the NAT requirements while eliminating most of the resyncing, resulting in a more stable experience and improved matchmaking. The development teams will closely monitor the situation to ensure a smooth transition for PC players before implementing the new infrastructure on consoles.

Damien Kieken, Game Director, said:

“Changing the online infrastructure while the game was live was a challenge, but a decisive step in improving the game experience of our players. The implementation of the dedicated servers gives us confidence in the direction the game is taking and will pave the way for a full year of continued support and new contents.”

In addition to dedicated servers, Age of Wolves will deliver major updates to five Heroes as well as several updates that will adjust player progression, ranked play and more. Celebrating the anniversary of the game, the launch of Age of Wolves will also coincide with the start of a three-week special seasonal event during which players will get the opportunity to earn extra rewards. New training modes that will offer new and veteran players additional ways to hone their skills will be introduced to For Honor later on during Season Five.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email