For Honor – Day-1 patch detailed, improves connectivity, matchmaking, animations and collisions

Ubisoft has detailed the day-1 patch that was released for For Honor. According to the release notes, this patch improves connectivity, matchmaking, animations and collisions, fixes a memory leak, and comes with various stability fixes.

In addition, this patch introduces metagame bug fixes and UI improvements, fixes general bugs, brings audio balancing fixes and improvements, and fixes occurrences of major framerate drop.

This patch will be auto-downloaded from Steam and UPLAY, and you can read its complete changelog below.

For Honor – Day-1 Update Changelog:

Matchmaking

  • All countries around the Mediterranean Sea are now part of the European continent.

Heroes

  • Collisions improvements and fixes
  • Improved animations

Audio

  • Audio balancing fixes and improvements

User Interface

  • Fixed a memory leak
  • Fixed occurrences of major framerate drop
  • Improved flow in and out of the invitation menu
  • Multiple localization fixes

Additional Fixes

  • Stability fixes
  • Connectivity and matchmaking improvements
  • Metagame bug fixes and UI improvments
  • Hero Balancing (based on player feedback) – *** these changes were already implemented during Beta phases ***
  • Fixed minor issue with the round counter
  • General bug fixes

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email