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Flying Wild Hog is working on a new Unreal Engine 4-powered multi-format living game

Jagex announced today that it has signed a deal with Flying Wild Hog to launch a new multi-format living game. As the press release reads, this will be the first title to be signed to its third-party publishing division Jagex Partners.

The deal will see the game launch in 2021. Additionally, there will be open and closed beta phases planned to allow players into the game ahead of release. Furthermore, the game will launch on Jagex’s new publishing platform.

The new game aims to deliver a rich, deep, connected and customisable multiplayer action-RPG gaming experience of high adventure and explosive action set in a sci-fi universe. Moreover, Flying Wild Hog will be using Unreal Engine 4 for this title.

Flying Wild Hog CEO, Michal Szustak, said:

“In Jagex, we’ve found the ideal publishing partner for a game that our team can’t wait to show the world. What’s been clear since the very first conversation we had with Jagex Partners is that they completely understand independent development, the resources and best practice in building and maintaining a live game service, and crucially how to delight and engage players.”

Phil Mansell, Jagex CEO, added:

“When we set out to build Jagex into the home of a portfolio of living games – experiences like the RuneScape franchise which have the ability to last for 20 years or more – we were absolutely confident that we would be able to find games of huge potential. In Flying Wild Hog, we’ve found a partner that fully appreciates the importance of evergreen and evolving design, meaningful social interaction, player empowerment, and long-term commercial opportunity. It’s a team with a rare combination of passion, vision, focus and skill. Together with Jagex, this is a potent combination and we’re really excited to get our teeth into this partnership and to work as one international team.”

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email