Forza Horizon 4 new-3

First Forza Horizon 4 patch released, fixes FPS drops during Initial Drive, packs performance improvements


Playground Games has released the first patch for Forza Horizon 4. According to the release notes, this first update packs general stability and performance improvements and resolves some issues that have been reported by the players.

Going into more details, the first patch for Forza Horizon 4 fixes an issue when changing MSAA from 2x to 4x resulted in improper tree LOD rendering/popping until game restarted, fixes stalls and large FPS drops during Initial Drive which affected machines where the player had insufficient RAM for their quality settings, and features environment streaming improvements for min spec machines.

As always this patch will be auto-downloaded from Windows Store the next time you launch the game, and you can find its complete changelog below.

Forza Horizon 4 First Patch Release Notes

All Platforms
• General stability and performance improvements.
• Ultimate VIP Crown flair fixed.

Xbox
• Stutters on Xbox One X while free roaming.

PC
• Fixed issue when changing MSAA from 2x to 4x resulted in improper tree LOD rendering/popping until game restarted.
• Fixed stalls and large FPS drops during Initial Drive. Affected machines where the player had insufficient RAM for their quality settings.
• Fixed AMD GPU issue where switching MSAA settings without restarting resulted in black corruption on the environment. 
• Environment streaming improvements for min spec machines.
• Added visual presets for Nvidia RTX 2070, 2080 and 2080Ti.
• Fanatec CSL Wheel – fix for handbrake stuck on.
• Wheel Force Feedback improvements.