Far Cry 4 – Patch 1.6 Released – Reduces Memory Usage, Adds Hotkey To Disable HUD

Ubisoft released last week a new update for the PC version of Far Cry 4. According to its release notes, this patch reduces the memory that the game consumes, adds a hotkey via which PC gamers can toggle on/off the game’s HUD, and fixes various graphic, control, and Crossfire issues. As always, this update will be auto-downloaded from Steam/Uplay, and below you can view its complete changelog.

Far Cry 4 – Patch 1.6 Changelog:

-Added hotkey for toggling the HUD on/off (F11)
-Fixed an issue when the game loaded incorrect save from Uplay Cloud
-Fixed an issue with performance drop for Crossfire Multi-GPU
-Fixed an issue with broken shadows in the northern region
-Fixed various Controls issues
-Fixed various Graphic issues
-Fixed various IGE issues
-Fixed various UI issues
-Fixed various Uplay/Steam issues
-Memory usage reduced

36 thoughts on “Far Cry 4 – Patch 1.6 Released – Reduces Memory Usage, Adds Hotkey To Disable HUD”

    1. Yes, performance is much improved for me, but I only tested it for a half hour or so (been jumping into Inquisition each chance I get).

  1. Damn ubisoft changelogs are so detailed.

    -fixed some graphics thingy
    -fixed some bugs
    -fixed some other bugs
    -fixed uplay crap
    -fixed something else.

    “Fixed an issue with broken shadows in the northern region”

    So lets see if i got this:

    1.5 fixed mouse accelaration.

    1.4 fixed the ability to replay outposts without the game bugging up and freezing and black screen for those who couldnt play the game.

    1.3 fixed the fov, which was apparently day 1 patch

    1.2 was released before the game was even out, so apparently they were racing through to finish it before putting it in the disk and shipping it at retail shops

    So you telling me that the game was as broken as a freaking beta test build and it was released despite that so ubishaft can make money on novemeber and december. Looking at how much emphasis they put on “we release on the same day as the console versions, we care about pc” it seems that was the case, i rather have a working game and have to wait than beta test a mess.

    On top of that removing it from steam in uk, then you got the screwups that watchdogs and unity were and ubishaft wonders why no one buys their games on pc.

    I am so glad unity happened, so ubisoft had to cancel the season pass and give a free game. I am glad it happen on consoles too so they cant see how ubisoft is like on x86.

    ubisoft has 2 options here.

    1.learn how to make games in x86 and release less games a year AFTER they finished making them not before. Maybe innovate a bit as well. Same freaking sidemissions.

    2. Join crytek

    Perhaps if console gamers didnt rush and buy watchdogs ubisoft wouldnt be so cocky that they think they can sell unfinished recycled games.

    Oh and another thing, thief developers said that the game doesnt need 60 fps, run like crap on consoles at 28 fps, ubisoft said that 30 fps is more cinematic, you got 21 fps, evil within said its more cinematic at 30, run at 20 fps at times. I expect the order to end up the same way. Next time a i hear “30 fps is better” i am automaticly assuming you cant even do 30 so you think 30 is brilliant….or maybe you do it on purpuse since 27 fps is more cinematic.

    On and another thing

    “Fixed various IGE issues”

    What does that mean?

    But here i am being cynical, for what is worth i think far cry 4 is much better than far cry 3 and its the best game ubisoft has made since brotherhood, no i havent played blackflag yet.

    1. Haha, really. It’s like they just can’t be bothered to document their work. Either they’re lazy or they’re getting paid way too much/ too little to care.

      Here’s another problem this whole thing reminds me of: we don’t actually own our games anymore. We’re just renting them. We feel like we have a right to details concerning the product that we bought, but we didn’t really buy the product, we’re merely giving Ubisoft $60 so we can play the game without time restrictions.

      1. As far as kiev goes, i think they are getting the heat when ubisoft is paying them crap and loads on them whatever mess of a build they come up with and say “we got it on consoles, making this mess work on pc is your job now” and kiev has to sort out that mess and make the damn thing work on release… they overload them with 2 games.

        For what is worth massive did a amazing job on fc3 and liberation hd by ubi sofia was pretty good.

        But hey, when far cry 4 finally reaches 2.0 it will be a masterpiece, am i right?

        Seriously though i am not buying a game unless it has 3-4 patches out.

        Gta v took YEARS when its finally out it better be freaking golden. They had all the time they needed and they are testng the game alot in steam db.

      2. We are currently living in the time of “games as services”, sadly.
        If more and more people read the steam subscriber agreement.. :/

    2. And yet those incompetent idiots cant even fix SAVE GAME SLOTS and NO AUTO AIMING! *Sigh* See you Ubisoft in patch 1.7!! Ubisoft is THE European version of American EA. Most evil companies in the world.

      1. Whats up with save game slots? Aside from not being like fc2 and save anywhere?

        As for autoaim you mean how randomly get headshots while firing a machinegun to a speeding vehicle?

        I think at this point ubishaft or ebolasoft has surpassed ea.

        3 games ubisoft released this year, all 3 were ubishafted on multiple systems.

    3. Ubisoft can make money only if people gonna buy it and frankly we all know about those issues. If you not happy with them, DO NOT BUY IT!
      There also was no reason to preorder those games since we all saw what happen with all previous anvil next games same as with Watch Dogs and other games (Ghost recon etc.)

      1. which brings us to “hur dur our games dont selll on pc cuz piracy”

        Well fix them first then release them.

    1. This fixed my stuttering when entering new areas. I think. I tested it for a half hour and everything ran far more smoothly than before.

      Perhaps the stuttering was a result of that last one: “Memory Usage Reduced”

      They don’t say which memory – I’m betting it was VRAM.

    2. At first this 1.6 patch seemed to make the stuttering even worse for me, which was really annoying. I tried deleting my GamerProfile.xml, letting the game make a new one, and setting DisableLoadingMip0=”1″ and GPUMaxBufferedFrames=”1″ in the new file. Now it finally doesn’t stutter at all, after all the trouble I went through with so many patches.

      1. DisableLoadingMip0 downgrades your graphic quality by quite a bit.

        I didn’t buy a great cpu and gpu just to play at s**t quality.

  2. The patch definitely improved the performance for me a bit and also almost fixed the problem with texture flickering with SLI on.I saw almost however,because terrain still flickers every now and again.

  3. Good point, you can see the lower texture quality right away after using this tweak. I personally would rather have a stutter-free constant 60 fps even with a graphical downgrade but to each his or her own. Too bad Ubisoft forced us to make this choice in the first place.

  4. Ubisoft would imo be a perfect candidate for handing out free demos, not only for reducing piracy but also for community feedback. So we must ask ourselves: What is it that Ubisoft is hiding ? Why no demos? Why these stuttering nightmares on all platforms? Are Ubisoft filled with incompetent idiots that cant even optimize games anymore? IMO Ubisoft is the European version of American EA as most evil companies in the world and I think we should boycott their games until they get their games fully optimized and working day 1. Look at Japan! They listen read and understand PC issues a lot better than Ubisoft and they do their best to care for their gamers. It didnt take Japan long to learn how to make PC games, so why cant French Ubisoft learn? Perhaps this message should have been written in French or German as aparently English is not Ubisofts first languange.

    1. Yeah you would think with the internet we got today demos and trials will be easy.

      I get the feeling AAA is nost sustainable and we will go into betas and early acess or indie games.

      Kojima had the 60 fps and the x86 optimization on the fox pc engine, all they had to do was not screw up the mouse.

      You know what pisses me off? Japan is LEARNING , ubisoft is NOT.

  5. And yet those incompetent idiots cant even fix SAVE GAME SLOTS and NO AUTO AIMING! *Sigh* See you Ubisoft in patch 1.7!

  6. For once I don’t get the whining, both me and my friends have played this game since version 1.0(pirated it to try it), and the worst issues we faces were the black shadow bugs in the pirated version(easy fix, toggle AO), FOV(also pirate copy), and the mouse acceleration, which for me was dealable, but was promptly fixed just like the rest of the issues listed. The game has only ever crashed once and the only bugs I’ve ever faced were so minor I don’t remember them. And the performance is great on both our systems, one mid and one high end. I bought it and I enjoy it. The game works great and is fun. I don’t see what all the fuss is about other than Ubisoft hate training…

    1. The fov was fixed on day 1.

      the blach shadow bugs were fixed in this patch o the previous one.

      So was mouse accelaration.

      Then there is the watchdogs stuttering.

      Those bugs were fixed a week ago and the game has been out for nearly a month.

    2. I also pirated the game and loved it.
      a few days later i bought the game on steam and enjoyed it for a few hours.

      then ubisoft decided to release patch 1.6 and my game is now completely f**ked up
      -black screen after death/fail
      -unable to save
      -occasionally crash at launch

  7. Would love to test this Patch out but apparently Ubisoft don’t support it’s customers who purchased the hardcopy and have to use freaking Uplay to update….

    edit oh wait 2nd attempt on opening FC4 and now Uplay wants to update.. oh goodie lets see if that nasty -25 fps stuttering is still in effect

  8. Why only for multi-gpu -.-,why can’t fix “preformance drops ” for single gpu?
    I have R9 280X 3GB TOXIC,and fps drops to 25 even on medium settings,why??

    1. Ubisoft makes the best trailers and gameplay to build up the hype then end up releasing unfinished games

      either their gameplay was made from a completely different game or they are running it with gtx titan z sli

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