Elysian Shadows Detailed – 2D RPG Inspired By 16-bit Classical RPGs

Falco Girgis has detailed its upcoming RPG called Elysian Shadows. Elysian Shadows is an indie 2D RPG being developed for Windows, OS X, Linux, Android, iOS, Ouya and Sega Dreamcast. The development team fused aspects of 16-bit classical RPGs such as Chrono Trigger, Secret of Mana, and Final Fantasy, with a highly stylized, modern vision by using dynamic lighting, physics, and audio engines along with swapping between 2D and 3D perspectives.

“Our goal is to create a “next-gen” 2D RPG in terms of gameplay, graphics, and audio while still remaining true to the games that inspired us to become developers.”

Elysian Shadows takes place in a world caught in constant conflict between magic and technology. The gift of magic is bestowed upon loyal followers of The Creator, while the nonreligious sects of society are forced to rely upon technological advances in their daily lives. Upon uncovering a mysterious artifact deep within one of the ancient ruins scattered throughout the land, Julien and friends find themselves thrust into the middle of this mounting conflict, and they must now solve the mystery of the ancient civilizations to prevent the destruction of their own.

Falco Girgis’ goal is to create a gigantic, open world with a Zelda-style emphasis on exploration and environmental interaction while still retaining the rich storyline and combat mechanics of a full-fledged RPG. Combat will be fast, fluid, and action-oriented, sporting particle effects, rigid-body physics, and advanced AI, while simultaneously offering tactical and strategic depth through character customization, unlockable abilities and techniques, and an advanced class system.

Here are the game’s key features:

· 2D/3D Dynamic Camera
· Dynamic Lighting w/ Bump and Specular Mapping
· 3D Positional Sound Effects
· Dynamic Music, Influenced by Environment
· Dozens of Vast, Open Worlds to Explore
· Hundreds of Items, Weapons, Equipment and Armor
· Real-time Combat Engine
· Customizable Characters
· In-depth Class/Job System
· Full Rigid Body Physics
· 3D Particle Engine
· Day/Night System
· Transfer Save Files Between Platforms
· Full Controller Support for PC/Mac/Linux
· Supports Keyboard, VMU, Rumble Pack, VGA & SD Card for Dreamcast

Falco Girgis will launch a Kickstarter campaign for this game this Summer, so stay tuned for more!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email