NACON and Midgar Studio announced Edge of Memories, the new project set in the universe of Edge of Eternity. With Edge of Memories, players will be able to embark on a new adventure in the world of Heryon in Fall 2025 on PC.
With Edge of Memories, the devs aim to offer players a new adventure that is accessible to both fans and newcomers, combining the richness of JRPGs with an artistic touch inspired by French animation. This third-person action RPG was created in collaboration with renowned artists in the genre, including character designer Raita Kazama (Xenoblade Chronicles X), writer Sawako Natori (NieR), singer Emi Evans (NieR / NieR: Automata), as well as composers Yasunori Mitsuda (Chrono Trigger / Xenogears) and Mariam Abounnasr (Xenoblade Chronicles 3 / ONINAKI).
This new installment takes place on the continent of Avaris, where a plague called the Corrosion turns wildlife and humans into abominations. Eline, a young itinerant Soul Whisperer, roams the land, using her fantastic abilities to heal the tormented inhabitants.
Developed with Unreal Engine 5, Edge of Memories aims to immerse players in the heart of an exciting epic that pays tribute to the JRPG genre. The game will feature a vibrant and colorful world, as well as a story that explores powerful themes such as the exodus of peoples, a world plagued by disease, the quest for origins, and the need to adapt to an ever-changing environment.
With dynamic gameplay and real-time combat, Edge of Memories will offer a decidedly action-oriented experience. To achieve victory, players must master Eline’s abilities, chain spectacular combos with her two companions, and awaken the devastating power of the Berserk that lies dormant within her.
Jérémy Zeler-Maury, CEO of Midgar Studio, said.
“We are thrilled to expand the world of the Edge of franchise with a new installment that takes on a fresh artistic direction and marks a turning point in gameplay, shifting from the strategic turn-based style of its predecessor in favor of a more dynamic and immersive Action RPG approach. As true JRPG enthusiasts, we have poured a lot of love into this project, and we can’t wait to share it with both fans of the genre and newcomers alike.”
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John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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