Dragonball Unreal – DBZ fan game in Unreal Engine 4 – New demo is now available for download

UPDATE February 19th, 2017: New demo is available from here.

YouTube’s ’emudshit’ has released an updated demo for Dragonball Unreal. As its title suggests, this is a fan-made Dragonball game in Unreal Engine 4. This new demo features a number of improvements and tweaks, and a special demo will also be released to a select few.

Those interested can download the demo from here.

Here is the list of changes for this new demo for Dragonball Unreal:

  • kameha and spiritbomb explode when shooting the ground
  • water has been fixed “SPLASHES AT CORRECT HEIGHT AND AREA”
  • all menus no longer have any bugs
  • gokus kameha in base now works normally
  • fixed kameha not launching when using keyboard
  • fixed only shoots ki blasts on keyboard
  • fixed all characters can smash through rocks
  • fixed gogeta flying movement
  • small texture update
  • fixed gogeta holds his pose for a few seconds after launching bigbangkameha attack
  • fixed selecting freemode sometimes causes server error and takes you to random menu
  • added controler in-game menu
  • added selecting free mode selects a random map and loads it up
  • fixed gokus pants when doing fusion
  • fixed goku stoping spirirbombs = explosion
  • spirit bomb now explodes 15 seconds after release unless doing a Ki counter
  • ki blasts now explode after 3 seconds
  • added a new transformation
  • player can now transform in air
  • fixed kameha position when on ground using base goku


New demo is available from here.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email