Codemasters & Koch Media today announced that the full version of the acclaimed DiRT Rally has launched on Steam. In order to celebrate this announcement, the companies have released the PC launch trailer of the game that can be viewed below.
Frank Sagnier, CEO Codemasters, said:
“The launch on Steam early access has been a resounding success. We want to thank the community for their valuable feedback and support which has guided our development for the past eight months, resulting in a 92% positive user score. We are now ready to launch the final version of the game on PC. Following this success on PC and a vocal demand from consumers, we are delighted to announce that Dirt Rally will be available on consoles on April 5th 2016. “
Today’s Steam launch brings with it the Winter Wonderland update, which delivers a new rally set in the snow and ice of the Varmland region of Sweden to the game. These snow-filled stages are known for their snow banks and Codemasters has pioneered new soft edge tech that simulates the density of snow. As a result, players can now lean on the snow banks when pushing for those stage records. The Winter Wonderland update is free to all DiRT Rally Early Access players.
The update also brings two new cars to the game, the Hyundai Rally and the Volkswagen Polo Rally. These cars are the most recent additions to the pinnacle of the sport and they are the perfect way to round off this Early Access program.
As part of Codemasters’ continued commitment to improving the features in DiRT Rally the Winter Wonderland update also sees the introduction of Steam Workshop support that allows players to share Car Setup & Force Feedback settings. Winter Wonderland also sees improvements and refinements made to Global Leaderboards and League support.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”