Kevin Todisco, Graphics Lead at Vicarious Visions, has confirmed that Diablo 2 Resurrected will support NVIDIA’s DLSS tech. However, the game will not support DLSS at launch. Instead, Vicarious Visions plans to add support for it via a post-launch update.
This is obviously great news for all RTX owners. Thanks to DLSS, they will be able to hit 4K with high framerates on a variety of GPUs. Still, I’d really appreciate it if Vicarious Visions also added support for AMD’s FSR. FSR works on more GPUs and since Diablo 2 Resurrected is not THAT demanding, it should also work great with FSR.
Diablo 2 Resurrected takes the 2D sprite-based classic and brings it into the present with full 3D physically-based rendering. The game will also pack dynamic lighting, revamped animations and spell effects—all stunningly delivered in up to 4K resolution. Additionally, players can expect enhanced cinematics. Not only that but its memorable soundtrack has also been reinvigorated to support Dolby 7.1 surround sound.
Diablo II: Resurrected features seven highly customizable character classes for players to choose from—the Amazon, Barbarian, Necromancer, Paladin, and Sorceress from the core game, as well as the Assassin and Druid from the included Lord of Destruction expansion. Players will be able to make each character their own by selecting skills and talent builds, crafting and socketing items, collecting complete gear sets, acquiring unique arms and armor, assembling Rune Word combinations, and much more.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”