Deus Ex: Human Revolution Director’s Cut Hits PC On October 22nd – First Concept Art From New Deus Ex Game

Deus Ex Human Revolution v3

Eidos Montreal announced today that Deus Ex: Human Revolution – Director’s Cut, the definitive version of the critically acclaimed action-RPG title, will be coming on WiiU, PS3, X360 and PC on October 22. Moreover, a Mac version has been announced that will launch in the near future.

David Anfossi, Head of Studio for Eidos-Montreal, said:

“Over the last 18 months the team has been working very hard on the development of the Director’s Cut. With this edition we gave the team the envious task of pushing the boundaries in innovation and creativity to explore something we believe will become a big part of the future of the franchise, the second screen experience.”

As the press release reads, Tongs’s Rescue mission and the entire Missing Link chapter have been integrated seamlessly into the narrative flow of the Director’s Cut. Other core Deus Ex: Human Revolution augmentations include overhauled boss fights, refined game balance and combat, improved AI, over 8 hours of developer commentary, and striking visual improvements which make this edition the best looking and most immersive Deus Ex experience available.

Furthermore, Eidos Montreal revealed the first concept art from its next Deus Ex game that can be viewed below. This new Deus Ex game is being developed for the PC and next-gen consoles by almost the same team that was responsible for Deus Ex: Human Revolution.

The company has also unveiled Deus Ex: Universe –  an ongoing, expanding and connected game world built across a generation of core games that expands the franchise on a regular basis and to deliver a deep conspiracy that will span several connected Deus Ex games, creating a more immersive and richer experience than ever before.



Deus Ex: Human Revolution - Director's Cut Features Trailer

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email